GDC Round Table: Valve’s ‘The Lab’ & Survival Wave Shooters as VR’s FPS
Road to VR co-founder Ben Lang and writer Scott Hayden join me in our third and final GDC round table discussion talking about our demo highlights including Valve’s The Lab and a series of different shooters. There is a theme that’s emerging in VR game play where you have to survive waves of enemies coming at you, or you might be able to teleport to different areas giving you some feeling of agency around locomotion. These demos include: Arizona Sunshine, Raw Data, John Wick: The Impossible Task, Bullet Train, Damaged Core, & Space Pirate Trainer. We also talk about the Basemark Cinematic VR benchmark demo from Crytek that blew his mind, The Climb, Manus VR gloves, the Optitrak demo, and the beautiful La Peri from Innerspace VR. We also give a sneak peak to the Unreal Engine VR Editor, Vanishing Realms, Budget Cuts, Audio Shield, & Unseen Diplomacy.















