Hands-on: ‘Budget Cuts’ Inventive Locomotion is a Lesson for VR Developers
Budget Cuts is a stealth-action virtual reality game in development for the HTC Vive. The polished experience has the player avoiding humanoid robots and attacking from the shadows with throwing knives and crossbows. The game’s portaling locomotion system is a lesson for VR developers.








Samsung had a 

One of the best narrative VR experiences that I had at Sundance New Frontier was 6×9, an immersive experience of solitary confinement. You might ask, “Why would you ever want to do that?” Well, it was less about having a direct experience of solitary confinement, and more of a polished immersive journalism piece that explores the psychological damage of solitary confinement using a number of interesting VR storytelling techniques. I had a chance to unpack a lot of these techniques with 




