Rev VR Podcast (Ep.76): Aaron Lemke Talks Eden River HD and the Importance of Sound Design in VR
After a stressful day at work, I needed to unwind. I popped on my DK2 and loaded up Eden River HD. It helped so much that I had to talk to the creator, Aaron Lemke, on this episode of the Rev VR Podcast.
Gamescom 2014 – Oculus Talk Connect, War Thunder on Morpheus and Great New VR Games

“Time is an illusion, lunchtime doubly so,” Douglas Adams once wrote, and it’s a fitting way to summarize how fast the last 12 months have felt since I was at Gamescom in 2013. Visiting the biggest games show in Europe again this year illustrates how far the VR industry has come in that year. VR hardware is still front and centre of course, but this year it’s all about the VR games.
Half-Life 2 and Steam Get Oculus Rift DK2 Support, Here’s How to Make it Work
Today Valve has released an update for SteamVR, the virtual reality mode for the popular game distribution service. The update enables Oculus Rift DK2 support for Half-Life 2 and the Steam Big Picture mode. Here’s a detailed guide to get it working.
Q.U.B.E 2 Heading to PS4 with Support for Project Morpheus
Toxic Games, the makers of Q.U.B.E, a first-person puzzle game for the PC with Oculus Rift support, have announced today that a sequel for their game is in the works for the PS4. Q.U.B.E 2 will also support Project Morpheus, Sony’s VR headset.
Three New STEM VR Controller Videos Show Incredible Lightsaber and Gun Interactions
I am incredibly excited about the near-future of VR after seeing these three new videos from Sixense, makers of the forthcoming STEM VR controller. The new videos demonstrate the exciting user experiences that become possible when players move from abstracted controllers to natural motion input.
9 Oculus Rift DK2 Demos Added to ‘DK2 Compatible’ Section of Oculus Share
New users are eager to test out the Oculus Rift DK2 have been bugging Oculus to add a DK2 compatible section to the official Oculus Share database since the headset was released at the end of July. The section has been added and starts with 9 demos with support for the Oculus Rift DK2.
Gamescom 2014: Sony Shows War Thunder Running with Project Morpheus and HOTAS Support
At a Sony press event today during Gamescom 2014, the company showed the flight combat game War Thunder running on Sony’s VR headset, Project Morpheus, and with a ‘HOTAS’ joystick accessory.
Nvidia Sponsored ‘Proto Awards’ to Honor VR Luminaries in Venue of First Academy Awards
Today the Virtual Reality Foundation has announced the The Proto Awards, a virtual reality award show that will be hosted at the Blossom Ballroom, the site of the first Academy Award ceremony in 1929.
Photo Surfaces of Samsung’s VR Smartphone Adapter, Codenamed ‘Project Moonlight’
Samsung’s long rumored VR smartphone adapter just left the rumor mill and entered into (virtual) reality. The Verge has published a photo of the device allegedly codenamed ‘Project Moonlight’.
DODOcase Expects to Sell 1 Million Google Cardboard VR Kits By Year’s End
Within hours of Google’s announcement of Google Cardboard, a radically simple VR smartphone adapter, DODOcase started taking offers for a pre-made version of the kit. DODOcase says they’ve sold 15,000 of the kits so far and expect to reach 1 million by the end of 2014.
How to Update Oculus Rift DK2 Firmware
For those that recently received their Oculus Rift DK2, the unit needs a firmware update out of the box; we put together a quick guide showing you how to update the Oculus Rift DK2 firmware.
GDC Europe 2014: Oculus VR – ‘Developing Virtual Reality Experiences with the Oculus Rift’, Liveblog @ 8:30AM PT / 15:30 UTC
Oculus SDK 0.4.1 Beta Released: Mac OSX Support, SSE Fix, UE4 and More
News Bits: Microsoft Research Demonstrates Incredible First-person ‘Hyperlapse’ Video Technique
With SIGGRAPH 2014 in full swing, incredible computer graphics papers and demonstrations are a’flowing this week. Microsoft Research has published a paper showing an impressive timelapse processing technique which turns jumpy first-person frames into beautifully smooth watchable ‘hyperlapse’ footage, perfect for wide angle head-mounted recordings from devices like GoPro and Google Glass. The technique may even have applications for VR content.

























