GDC 2014: Sensics Release Dual 1080p Screen ‘Panoramic’ VR Headset
Sensics has just released details of their new Panoramic VR Headset which suports an as yet unrivalled resolution of 1080p per eye! We take a look a the specs.
Sensics has just released details of their new Panoramic VR Headset which suports an as yet unrivalled resolution of 1080p per eye! We take a look a the specs.
Join Ben Lang as he reports live from Sony’s GDC 2014 presentation, enticingly named ‘ Driving the Future of Innovation’. Anticipation is incredibly high for this event. Will Sony use the occasion to announce their widely rumoured PS4 VR Headset? If so, how will it compare with Oculus’ hardware? So many questions, most if which we hope will be answered during the event.
No need to refresh the page – Ben’s posts should update automatically. Set your alarms and be back here at 5:45 PDT (0:45 GMT), you won’t want to miss this one! While you wait – what do you think Sony are planning to show? Drop your comments below.

Minecraft developer Markus “Notch” Persson recently made a trip to visit Oculus VR and Valve to check out their latest work in VR. Notch seemed suitably blown away by the virtual reality hardware that he saw, but will we ever see Oculus Rift support from Mojang’s games?
Last week Oculus VR was in Austin Texas at the annual SXSW interactive festival. In addition to hosting an open panel, the company showed off their latest Oculus Rift Crystal Cove prototype to the public for the first time. Stealing Crystal Cove’s thunder was the Game of Thrones ‘Ascend the Wall Experience’ which used the original developer kit.
Not only are we excited to exclusively reveal the launch date for Sightline’s IndieGogo Campaign launch, we also have an exclusive teaser trailer highlighting some new gameplay mechanics.
We welcome a return to our [ir]regular news roundup for all things concerning the Oculus Rift. This edition looks at the end of an era as DK1 shipping begins to wind down, Oculus Hires Valve’s VR Guru and we look at their plans for GDC.

Second Life developer Linden Lab has been teasing Oculus Rift support for their popular world since way back in April of last year. Today the company has announced that they’re seeking users with Oculus Rift developer kits to participate in a limited beta test.
It seems like only yesterday that I was recording my first podcast. Today, we are doing a Q&A session to celebrate the 50th episode!
History has been made. The first live talk show done completely in Virtual Reality was a great success and now you can watch the video.
A revamped version of the excellent, mind-bending VR Jam finalist SightLine is heading to IndieGogo next week, we speak to developer Tomáš Mariančík to find out more.