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Road to VR
PC VR
Quest
PSVR
Vision Pro
XR Industry
Design & Dev
Series: Inside XR Design
Series: Insights & Artwork
Guest Articles
Newsletter
Reviews
Hardware
Games & Software
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Behind the Scenes of Crytek’s VR Projects
Kent Bye
-
Jan 20, 2016
4
GoPro’s Odyssey Camera, Google Jump and History of 360-Degree Video
Kent Bye
-
Jan 18, 2016
4
UnTethered eSports VR with Atomic VR
Kent Bye
-
Jan 18, 2016
7
Using Your Body as an Input Controller with OBE Immersive
Kent Bye
-
Jan 15, 2016
0
Evangelizing VR Within an Indie Game Studio
Kent Bye
-
Jan 14, 2016
1
VR Interface Design Insights from Mike Alger
Kent Bye
-
Jan 13, 2016
5
Personalized Products Using Computer-Aided Manufacturing and VR Design
Kent Bye
-
Jan 11, 2016
0
Gamified VR Physical Rehabilitation with VRecover
Kent Bye
-
Jan 11, 2016
0
Rev VR Podcast (Ep.114): Rev. Kyle’s Final Thoughts on 2015
Reverend Kyle
-
Jan 1, 2016
3
Highlights of Education and Medicine in VR Panels from Seattle VR Expo
Kent Bye
-
Dec 30, 2015
0
Premium Storytelling Experiences with The Virtual Reality Company
Kent Bye
-
Dec 26, 2015
0
‘Virtual Reality Girls’ with Paisley Smith & Ashley Pinnick
Kent Bye
-
Dec 25, 2015
0
Video Game Violence: Protecting the Frontiers of VR with ESA Ratings
Kent Bye
-
Dec 23, 2015
1
Epic Games Founder Tim Sweeney Talks Three Major Modes of VR Gameplay
Kent Bye
-
Dec 21, 2015
1
NVIDIA’s GameWorks VR Features & Integration with Unreal Engine
Kent Bye
-
Dec 18, 2015
0
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