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Road to VR
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Explore the Psychological Impacts of Solitary Confinement in ‘6×9’
Kent Bye
-
Jan 28, 2016
2
Valve is Showcasing 12 VR Games That Will Ship on the HTC Vive This Year
Ben Lang
-
Jan 27, 2016
11
Rose Troche on the Vulnerability of a 1st-Person Perspective
Kent Bye
-
Jan 26, 2016
7
Travel Inside Reggie Watts’ Imagination with ‘Waves’
Kent Bye
-
Jan 25, 2016
3
Beyond Room-Scale: Exploring Infinite Worlds with THE VOID
Kent Bye
-
Jan 22, 2016
5
AltspaceVR’s Eric Romo on the Early Challenges of Social VR
Kent Bye
-
Jan 21, 2016
2
DIY Guide: Play PC Games with Your Smartphone VR Viewer
Ben Lang
-
Jan 21, 2016
34
Behind the Scenes of Crytek’s VR Projects
Kent Bye
-
Jan 20, 2016
4
GoPro’s Odyssey Camera, Google Jump and History of 360-Degree Video
Kent Bye
-
Jan 18, 2016
4
UnTethered eSports VR with Atomic VR
Kent Bye
-
Jan 18, 2016
7
Room-scale to Warehouse-scale: Full-Motion VR Gaming with VRCade
Kent Bye
-
Jan 16, 2016
2
Using Your Body as an Input Controller with OBE Immersive
Kent Bye
-
Jan 15, 2016
0
Chandana Ekanayake on Unlearning Game Design for VR
Kent Bye
-
Jan 14, 2016
0
Evangelizing VR Within an Indie Game Studio
Kent Bye
-
Jan 14, 2016
1
VR Interface Design Insights from Mike Alger
Kent Bye
-
Jan 13, 2016
5
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