Hands-on: Reactive Grip Haptic Controller Prototype with Vive Tracker, Touch, and Custom SteamVR Tracking
Tactical Haptics, developers of the Reactive Grip controller, are showing their latest prototypes now with attachments for the Vive Tracker, Oculus Touch, and a custom-built SteamVR Tracking solution. The controller employs a unique solution to haptic feedback which aims...
Hands-on: ‘Paranormal Activity: The Lost Soul’ is Poised to Become VR’s Next Big Frightener
Jump scares are universally hated by horror film and game enthusiasts alike for being 'cheap thrills', and are oft considered the low-hanging fruit of the genre. Suspense and existential dread however are much harder to manufacture in a horror...
‘Robo Recall’ Mod Adds Full Locomotion to Address Room-scale Niggles
Robo Recall has been given a locomotion mod for those looking for a less-restrictive movement system. Epic Games’ new VR shooter employs a teleport mechanic for movement, but has full mod support, allowing for additional experimental control systems.
Robo Recall,...
PSVR Gets Rift-Like Audio Solution with ‘Mantis’ Aftermarket Headphones
Peripheral manufacturer Bionik are building a Rift-life aftermarket integrated headphone solution for the PlayStation VR called 'Mantis' and, they look pretty neat too.
Regardless of which VR headset you personally may prefer, there's little argument that the Oculus Rift's solution...
Oculus Cuts Price of Rift Sensors to $59
Alongside the $100 price cut of both Rift headset and Touch controllers, Oculus also permanently reduced the price of additional Sensors to $59. This is the first major price reduction for high-end PC VR hardware since launch.
Oculus have applied...
Hands-on: StrikerVR’s Latest Prototype Haptic Gun Packs More Than Just Virtual Bullets
At GDC 2017 this week we've gone hands-on with the latest prototype of StrikerVR's 'Arena Infinity' haptic VR gun. Built (for now) for the out-of-home sector, the peripheral's powerful haptics adapt from guns to chainsaws to grenade launchers and...
Hands-on: ‘Duck Season’ is a Beautiful and Nostalgic Spiral into Madness
Is Duck Season a game? Is a Hot Pocket a meal? Who needs labels anyway? Created by Stress Level Zero, developers of multiplayer shooter Hover Junkers (2016), Duck Season is something, that's for sure. Part shooting game, part theater piece, part exploration experience, Duck Season defies the genre...
Hands-on: ‘Sprint Vector’s’ Breakthrough Locomotion Could Inspire an Entirely New Genre of VR Games
"Adrenaline platformer" is the apt descriptor that Survios is using for their newly announced title, Sprint Vector. The core of the game is what the company is calling the Fluid Locomotion System, a synthesis of VR movement techniques seen elsewhere...
Apple Reportedly Could Have Over 1,000 Engineers Working on AR in Israel
According to UBS analyst Steven Milunovich, Apple could have over 1,000 engineers working on Augmented Reality technology in Israel, mostly at its major R&D centre in Herzliya. Milunovich maintains Apple might introduce AR features similar to Google’s Tango in the...
Amazon Lumberyard Boosts Realism with Impressive Anti-aliasing
Amazon announced VR support for Lumberyard, their free of cost CryEngine-based game engine, at last year's GDC, but this year the company is pushing the feature specs of the engine, maintaining that Lumberyard is the first game engine to directly...














