How to Use the Oculus Rift With SteamVR in 4 Steps
Although Valve is now prompting Rift users to install SteamVR, there's more steps to actually get the Oculus Rift working with Steam. In a few quick steps you can use your Oculus Rift to play Steam and SteamVR games....
NextVR and the Future of Immersive Sports Live-streaming
Virtual Reality has the power to transport you to anywhere in the world, and NextVR has been one of the leaders of giving you a front row seat to live sporting events including hockey, boxing, NASCAR, basketball, soccer, and...
GTC 2016 Highlight: NVIDIA to Explore Prototype Design of Next-gen VR & AR Headsets
At GTC 2016 next week, NVIDIA Research will take to the stage to explore "computational display" prototypes for next-generation fidelity and form-factors in VR and AR headsets.
David Luebke, NVIDIA's Vice President of Graphics Research, at GTC 2016 next week will...
HTC Vive Orders Being Cancelled Due to Payment Processing Issues – UPDATED
It seems HTC are experiencing technical issues with their payment processing systems and customers' banks which are leading to some pre-orders for their forthcoming HTC Vive VR system being cancelled.
So it seems it's not just Oculus who are experiencing...
Oculus Refund Shipping Costs as Rift Shipments Delayed Due to “Component Shortages”
It seems that Oculus are acknowledging the troublesome Rift launch and associated delivery delays by covering shipping costs for affected customers. According to emails sent out by Oculus to customers still waiting for the consumer Rift VR headsets, the...
GTC 2016 Highlight: Oculus to Detail the Creation of ‘Quill’ VR Illustration Tool
At Sundance earlier this year, Oculus Story Studio revealed Quill, an in-house production tool that uses the company's Touch controllers to create VR illustrations. At GTC 2016 next week the studio will explore the technical challenges faced while creating the program.
Quill...
HTC Vive Consumer Edition Has Landed, We Unbox Room-scale VR
The HTC Vive is due to land on people's doorsteps from April 5th, and our in depth review is on its way then too. In the mean time, here's a sneak peek at what you can expect to get in...
Unity Labs’ Principal Designer on VR Scene Editor & Overcoming Perceptual Illusions
Timoni West is principal designer at Unity Labs, and she's been working on creating tools within Unity to be able to create VR from within VR. I first talked with Timoni in October about these content creation tools which were revealed...
On Rift Launch Day, A Vast Battle Involving Thousands of Players Unfolded in a Complex Virtual...
While the first high end consumer virtual reality headsets are just beginning to launch, virtual worlds have been around for years. Although they may not be immersive in the sense of VR, they are undeniably complex and engaging, as illustrated in...
HTC Launches Vive App on iOS to Keep You Connected While in VR
It's been known since early 2016 that HTC planned to integrate bluetooth into the Vive headset to allow your phone to talk to the headset while you're in VR, but we didn't know what platforms or specific functionality would...















