‘Star Citizen’ Alpha 2.0 Launches as Funding Passes $100M

Star Citizen, a hugely ambitious space epic, one of the first crowdfunding success stories to also pledge virtual reality support, has just launched its Alpha 2.0 release. Not only that, their total funding pot has now reached an astonishing...

AltspaceVR Introduce Humanoid Avatars

AltspaceVR, the social VR platform, has always had a unique visual approach to presenting your digital self in a virtual space, but it may not have been to everyone's tastes. Now, the company has introduced for familiar looking avatars...
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Elite Dangerous: Horizons is Out Now, New Trailer Unveiled

Elite: Dangerous evolves today as the virtual reality supporting space epic gets its first expansion pack Horizons, which brings planetary landings at the start of Frontier's 'Season Two' of expansion packs which will extend into next year. Oh yeah,...

Crytek and Oculus on How VR Made “The Climb” Possible

Crytek just announced its new virtual reality rock climbing game The Climb, coming exclusively to the Oculus Rift platform next year. We sat down with Crytek and Oculus to discuss the new title. At a special event in California this...
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Hands On: Crytek Unveils Oculus Rift Exclusive Title ‘The Climb’

Crytek is widely known for best-selling titles like Crysis and the Far Cry series, but today they’re announcing an exciting new VR-exclusive game called The Climb. When coupled with previously-announced VR games Robinson: The Journey and Dinosaur Island, it...

System Shock 3 is Coming, Dev Gauges Interest in VR

Classic PC first person RPG horror title System Shock is getting a sequel, and the developer is actively gauging interest in virtual reality as development of the sequel, System Shock 3, gets under way. Older readers, or those into their...

HTC Vive VR Headset Gets New Branding as Tour Visits Taiwan

This week, the HTC Vive tour, bringing the SteamVR based VR headset to people around the world, makes a stop in Taipei, Taiwan with the expected suite of VR experiences in tow. Just one thing was different, seems the...

Oculus Founder Says Rift “Works fine” for Room-scale VR

Over the weekend, Oculus founder Palmer Luckey "Threw Oculus Sensors in opposing corners of this room for the hell of it," replicating a 'room-scale' VR setup like the HTC Vive. The result? "Works fine," he says. The notion of 'room-scale'...
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NASA Looks to PlayStation VR to Solve Key Challenge of Space Robot Operation

While NASA has a long history of sending probes and rovers into space, advancements in robotics has made deployment of human-like robots an increasingly attractive prospect. But it turns out that controlling such humanoid robots remotely is challenging. NASA and...

Pixvana Raises $6 Million for Cloud-based VR Video Processing and Delivery

Pixvana, a Seattle VR startup working to create a cloud-based processing and delivery platform for VR video, today announced a $6 million fundraise. In a round led by Madrona Venture group with participation from Vulcan Capital and angel investors, Pixvana...