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Sixense’s Danny Woodall on Porting ‘Jedi Training’ STEM Demo to Unreal Engine 4

Road to VR last caught up with Sixense at CES, where they demonstrated an early integration with Gear VR to add positional tracking. The 'Jedi Training' demo now comes to GDC, running on Unreal Engine 4. Ben Lang Speaks to Creative...

10 Things You Didn’t Know About Steam VR’s Lighthouse Tracking System

Lighthouse is Valve's laser-based tracking system that forms the bedrock of Steam VR's input system. Alan Yates, Hardware Engineer at Valve was a key player in the system's design and implementation. Alan, frustrated with being asked the same questions...
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HapTech is Bringing Realistic Weapon Recoil to a VR Controller for $60

HapTech, formerly Striker VR, are specialising in haptic and recoil simulation for use in gaming peripherals. Ben Lang got to try out the company's new prototype and chat with Founder and President Kyle Monti. We first covered HapTech, formerly known as...

New Steam Page Suggests HTC Vive November Release

We know that HTC and valve plan to ship Steam VR products such as the Vive VR headset by the end of the year. Are these new pages shows in Steam's client application and website, confirmation we may have it...

Sony Present: Virtual Visuals: Key Lessons for Artists Working with VR – Live Blog @ 2pm PST

"Virtual Reality is real, it's happening, no longer the stuff of sci-fi films. We know it's going to take many years and the combined efforts of the whole games industry to fully explore what is possible within the realm...
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Video of Valve’s ‘Aperture Science’ Portal VR Demo Leaked

Steam VR is taking GDC 2015 by storm with the HTC Vive VR Headset being demonstrated along with the dedicated, laser tracked controllers. One of the demo's is a new, special version of Portal built for virtual reality. Here's...

Oculus Presents: Developing VR Apps with Oculus SDK – Live Blog @ 12:45 PST

"Learn about programming VR apps using the Oculus SDK. The talk will cover the current SDK, upcoming features and some future directions we are considering." Speaker: Anuj Gosalia - Director of Development, Oculus SDK Ben Lang and Scott Hayden are Live Blogging this...

Practical Virtual Reality for Disney Themeparks – Live Blog @ 10am PST

"Thinking about creating your own VR experiences using the Oculus? Walt Disney Imagineering, being one of the original pioneers in VR in the late 1980s, has in truth never stopped playing with VR and using it. This lecture will...

Valve Presents – glNext: The Future of High Performance Graphics – Live Blog @ 10am PST

"Join us for the unveiling of Khronos' glNext initiative, the upcoming cross-platform graphics API designed for modern programming techniques and processors. glNext will be the singular choice for developers who demand peak performance in their applications. We will present...

Rev VR Podcast: GDC 2015 Recap – Day 2

Time to check in with our pals Ben Lang and Scott Hayden right outside the GDC showroom floor for another update on all of the exciting VR news from today. Rev VR Podcast: GDC 2015 Recap - Day 2 http://www.reverendkyle.com/media/com_podcastmanager/GDC2015_Recap2.mp3 It's been...