AMD on Low Latency and Stutter-Free Rendering in VR and Graphics Applications – Live Blog @ 3:30pm

"This talk will provide a detailed explanation of several mechanisms by which graphics engine developers can dramatically reduce both actual and perceived latency and "stuttering" in graphics and virtual reality applications running on modern GPUs such as those powered...

VR Direct: How NVIDIA Technology is Improving the VR Experience – Live Blog @ 2pm PST

"Virtual reality is the next frontier of gaming, and NVIDIA is leading the way by introducing VR Direct, a set of hardware and software technologies designed to cut down graphics latency and accelerate stereo rendering performance. In this talk,...

Developers Start Your Engines: Gear VR Full Launch Next Samsung Product Cycle

At his GDC 2015 session, 'The Dawn of Mobile VR' John Carmack, CTO at Oculus, included lots of information on Gear VR, his primary project at the virtual reality firm. He's also now said with confidence that Gear VR will...

HTC Vive / Steam VR Controllers Pictured – Appear to Use Similar Tracking to Headset

As hinted at during HTC's reveal on Sunday of it's Valve collaboration in VR, the Vive virtual reality headset, Steam VR does indeed have it's own specially designed controllers. This is what they look like. Embargo's on Valve's new Steam...

Sony, Beyond Immersion – Project Morpheus and PlayStation GDC 2015 Session Liveblog @ 12:30pm PST

"Project Morpheus not only aims to bring Virtual Reality to PlayStation, but more importantly brings PlayStation to Virtual Reality. This session will focus on updates since last year's Project Morpheus GDC presentation, and will give developers new information about...

nVidia Titan X Announced, Powering New Oculus Demo from Weta Workshop — Breaking

A surprise entrance by nVidia's CEO Jen-Hsun Huang, has revealed a new graphics card is on it's way from the electronics giant. The Titan X. Seems that Jen-Hsun Huang, CEO of nVidia wasn't content with his epic event last night. He crashed...

Anyone Who Says ‘You Can’t Do VR on Console’ Hasn’t Tried Sony’s 2015 Morpheus Prototype

On the one year anniversary of the device's unveiling, Sony has revealed a substantial upgrade to the Morpheus PS4 VR headset, a version which they say has nearly reached its final form for a launch by Q2 2016. Everything about...

‘The Dawn of Mobile VR’ with John Carmack – Live Blog @ 11:00am PST

"The dawn of consumer mobile VR is close. Come hear the technical details of making mobile VR a reality; techniques and strategies for maximizing the quality of your VR games, applications, and experiences; and thoughts about the future of...

Ubisoft and 11 Other Companies Join OSVR’s Open Source Initiative

OSVR announced today that 12 new partners have signed up to work with the Open-Source Virtual Reality (OSVR) headset, a so called "hacker dev kit" that is intended to be entirely hardware agnostic. Ubisoft, the video game studio best known for popular...

OSVR’s HDK VR Headset Gets Upgraded – Adds 1080p OLED, Video Mirroring and ‘Evaluation’ Positional Tracking

Open Source Virtual Reality's (OSVR) flagship VR headset is to get some upgrades. HDK v1.1 brings a low latency 1080p OLED panel and video mirroring amongst other enhancements, the movement has announced today. We reported on the new Open Source Virtual...