‘Courage’ is a Beautiful, Co-op VR Game Made in 12 Weeks by Students
A group of students at designed and developed this stunning looking 2 player co-op game in just 12 weeks with a team of 11. The title was created as part of a Game Design module at the University of...
Oculus Send Invites to “Step into the Rift” Pre-E3 Event, June 11th, 2015
An invite went out today beckoning its recipients to "Step into the Rift" on the 11th of June, 2015 in San Francisco—just a few days before E3 begins in LA. We want to step in. Oh yes, we do.
Many...
eMagin Announces 2K×2K ‘Flip Up’ VR Headset, Demoing at AWE 2015
OLED microdisplay manufacturer eMagin has announced a new VR headset, a small form factor pair of goggles that boast a 2K×2K display. Sounds interesting? It was to John Carmack.
Dan Cui, eMagin's VP of Business Development and HMDs, sent out a...
Visualizing the Latest Features Found in Oculus SDK v0.6.0.0
A clever set of visualizations covering some of the major changes to Oculus' new software developers kit (SDK) has surfaced, and may help the non-developers among us get a better grip on exactly what these changes mean for VR.
Thanks to...
‘FOVE’, The World’s First Eye-Tracking VR Headset Comes to Kickstarter Today
FOVE is a Japanese technology company who are endeavoring to tackle an issue that will likely become a focus for the VR industry sooner than you think, eye-tracking in virtual reality. The company's new headset employs gaze-detection for input, and today they...
Valve’s Joe Ludwig Reps Lighthouse With a Shirt You Wish You Had
Developers love their shirts and Valve is no exception. Joe Ludwig, a Valve programmer who has been closely involved with the SteamVR project, was spotted today rocking out a shirt with an exploded view of the company's Lighthouse base...
Valve’s Lighthouse Base Station in Action, Inner Workings Explained
Some of the inner workings of Valve's Lighthouse base station, an infrared laser-emitting device used for 'room scale' positional tracking, were revealed today by Valve developer Joe Ludwig.
Ludwig's SVVR Conference talk entitled "OpenVR and You" addressed a number of issues dealing...
SVVR Expo 2015: ‘Virtual Reality at DreamWorks Animation’ LiveStream @5pm PST
"Join DreamWorks Animation for a discussion on innovation and diversification. The award-winning, CG animation studio that brought you How to Train Your Dragon and Kung Fu Panda is combining its 3D filmmaking expertise with state-of-the-art technology to create new...
SVVR Expo 2015: ‘The Future of VR Is User-Created’ – LiveBlog @2:40pm PST
"Linden Lab CEO Ebbe Altberg will share his perspective on why user-created experiences are essential to the future of VR and what we can learn from other technologies and media that have been transformed by democratized content creation.
Drawing examples...
SVVR Expo 2015: ‘OpenVR and You’ with Valve’s Joe Ludwig – LiveBlog @ 2pm PST
The 2015 SVVR Conference and Expo kicks off today and it looks to be a packed schedule. To kick our coverage off, Ben Lang will be LiveBlogging Valve's Joe Ludwig's talk 'OpenVR and You'.
"Valve is committed to the open PC...















