Oculus ‘Pausing’ Rift SDK Development on Mac and Linux
Oculus have announced what PC specs you'll need to deliver a great Windows based VR experience. However, Oculus Mac OSX and Linux VR users are out of luck as Oculus have stated that they're "pausing" development for those platforms.
Oculus...
Oculus SDK v0.6.0.0 is Out Now and Paves the Way for the Rift CV1
Oculus have today released the latest version of their software development kit (SDK) and it's one of the most significant to date.
Following an announcement as monumental as last week's from Oculus, that the consumer Rift headset would launch Q1 2016,...
High School Student Designs Snap-together Cardboard, Kickstarter Now Live
A high school student from Perth, Australia, has launched a Kickstarter campaign focused on a novel plastic VR smartphone adapter, that unlike many designs on the market actually snaps apart to retain its flat pack portability.
https://d2pq0u4uni88oo.cloudfront.net/projects/1591136/video-523918-h264_high.mp4
Since its initial release back in summer of 2014, Google...
Oculus Reveals Recommended Rift Specs and Confirms CV1 Resolution
Oculus is slowly drip feeding information about the forthcoming consumer launch of the Rift, the so-called CV1. Today the company has revealed the recommended system specifications for users who hope to own the device and confirmed the resolution of...
‘River’ VR Accelerator Startups Showcased at Founder Field Day (part 2)
The first class of Rothenberg Ventures’ ‘River’ VR accelerator have graduated. Thirteen companies, in which Rothenberg invested a combined $1.3 million, showed off their latest work at the company’s annual Founder Field Day event. Road to VR was on the...
Best of the Oculus Mobile VR Jam 2015 – Part 3: Tactera, Crashland, DRIFT
In part 3 of our ongoing series covering some of the most promising content to come out of the Oculus Mobile VR Jam, we take a look at three high-energy games from three very different game genres: real time strategy, first person shooter,...
Yes, You Can Juggle in VR with the HTC Vive
When Alex Schwartz told people he could juggle in VR with the HTC Vive and SteamVR controllers, they didn't believe him. But now he has video proof: not only can he juggle quite effectively with the system, he thinks that it...
Oculus Shares Optimization Tips for Unity-based Gear VR Projects
Chris Pruett, Oculus' head of developer relations and co-founder of Robot Invader, has recently released somewhat of a technical quick-start guide targeting potential Gear VR devs looking to get that extra mile out of their game or experience.
The blog post, Squeezing Performance...
Rev VR Podcast (Ep. 104): Accidentally in VR Chat And Other Musings
This is my last episode before travelling to sunny California to experience the awe and wonder of the SVVR Expo. Before I packed up, I wanted to share a fun story with all of you that involves a YouTuber...
VR Devs Experiment With Virtual Locomotion at HTC Vive VR Jam in Austin
Last weekend, Owlchemy Labs and VR Austin hosted an event in conjunction with Valve, HTC, Nvidia, Epic, and Unity, that gave VR developers a chance to created rapidly prototyped VR experiences for the brand new HTC Vive headset that works...














