Samsung Gear VR
Research Survey Suggests Kids Are Equally Aware of Major VR Headsets, Want to Buy One at...
A recent survey conducted by Touchstone Research, an online marketing research firm, suggests that kids and teens between the ages of 10–17 know what VR is, and when they see it in action they think it's "off the charts cool."
Touchstone...
2nd Round Winners of ‘Render the Metaverse’ VR Panoramic Contest Announced, Available Now on Gear VR
Oculus and OTOY have today announced the winners of the second round for Render the Metaverse, a three-month long contest to find the most compelling 360-degree stereo-panoramic still images rendered by OTOY's OctaneRender software.
OTOY and Oculus have named the winners of this month's...
GDC Europe ‘State of the Industry’ Survey Suggests VR is Sustainable in the Long-term
The most recent 'State of the Industry' survey from Europe's Game Developers Conference (GDC) has shed some light on current trends in VR gaming. Although many European devs haven't put VR games on the drawing table just yet, a majority say...
Climax Studios’ ‘Bandit Six: Salvo’ a Gear VR Turret Shooter with Charm and Strategy
We caught up with Climax Studios at E3 2015 and went hands-on with their latest Gear VR title, Bandit Six: Salvo.
With the focus of E3 primarily on the impending arrival of consumer desktop VR hardware, let's not forget the...
David Attenborough’s ‘First Life’ is a Virtual Reality Documentary for Gear VR
First Life is a VR documentary hosted by the widely influential Sir David Attenborough, best known for his 9 part Life series beginning back in 1979, the latest of which came out in 2008. The VR experience is showing now on Gear VR headsets...
More Optimization Tips from Oculus for Unity-based Gear VR Projects
Chris Pruett, Oculus’ head of developer relations and co-founder of Robot Invader, elucidates more about the technical knacks for optimizing Unity-based works intended for the Samsung Gear VR mobile platform.
See Also: Oculus Shares Optimization Tips for Unity-based Gear VR Projects
In...
Oculus Mobile VR Jam Winners Announced, Taking Home $1 Million in Prizes
Oculus today announced the winners of the Mobile VR Jam, a contest that saw some of the most innovative games and experiences targeted at the Gear VR platform.
Divided among two tracks—Games and Apps/Experiences—more than 300 entries made exclusively for the...
Best of the Oculus Mobile VR Jam 2015 – Part 6: Phase Shift, The Night Cafe,...
Coming to our 6th and final installment of our series covering some of the most promising content to come out of the Oculus Mobile VR Jam, we take a look at a mix of games and experiences that not only focus on a cohesive...
Samsung Gear VR for S6 Retailing Through Amazon and Prime
If you're a VR enthusiast and one of Amazon's more than 200 million active online shoppers, you may like to know that Samsung's headset will soon be officially available for online purchase from the online retailer, and even 'Primable'...
Samsung’s Milk VR Gets New Community Channel, Showcases Emerging VR Filmmakers
Samsung's VR video streaming platform, Milk VR, is loosening up to make way for community-made content. So you too can potentially get eyeballs on your VR video project through the stock Gear VR app (provided your film makes the grade).
Announced at this year's SVVR...
Best of the Oculus Mobile VR Jam 2015 – Part 5: Telescopic, Tana Pura, SoundScape
Now in our 5th installment of our ongoing series covering some of the most promising content to come out of the Oculus Mobile VR Jam, we take a look at three submissions that awake in the user a childlike wonder of life, the Universe,...
Oculus Announces Mobile VR Jam 2015 Finalists, Public Voting Open Until May 27th
The first round of judging of the Oculus Mobile VR Jam is over, and we now have our finalists—a total of 61 submissions split between two tracks, Games and App/Experiences.
Oculus first went over each and every one of the 307 entries,...
Best of the Oculus Mobile VR Jam 2015 – Part 4: Scorched Battalion, Pulsar Arena, Sherlock...
Coming to part 4 of our ongoing series covering some of the most promising content to come out of the Oculus Mobile VR Jam, we now take a look at three very different apps—that through the lens of fiction—takes us to the...
Elevators and Extra-dimensional Space: Exploring Ways to Transcend Physical Boundaries of Room-scale VR
James Andrew, Founder of PixelRouter VR and creator of Z0NE, explores the challenges virtual reality developers face when trying to transcend the boundaries of users' physical space for the purposes of virtual reality. He shares his experiences at NYU's MAGNET 'Holodeck'...
Oculus Shares Optimization Tips for Unity-based Gear VR Projects
Chris Pruett, Oculus' head of developer relations and co-founder of Robot Invader, has recently released somewhat of a technical quick-start guide targeting potential Gear VR devs looking to get that extra mile out of their game or experience.
The blog post, Squeezing Performance...
















