XR Industry News

The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.

XR Industry News

The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.

Unity ‘Accelerating efforts’ on OpenXR Support, Preview Expected by End of Year

Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to deploy support for the standard....

Immerse Raises $1.5M to Expand Its VR English Language Classes Worldwide

Immerse, a language learning startup focusing on teaching English in VR, has secured a $1.5 million Series A investment, something the company says will allow them to both expand the current product to Oculus Quest 2, and set up...

Pimax Secures $20M Series B Funding to Further Develop Wide Field of View VR Headsets

Pimax, the Chinese startup building wide field of view (FOV) virtual reality headsets, has secured $20 million in Series B financing. Shortly after completing its successful Kickstarter campaign in late 2017, which garnered the company $4.2 million in crowdfunding to produce...

Coatsink, Veteran VR Studio of ‘Jurassic World Aftermath’ and Others, Acquired for up to $85 Million

Veteran VR studio Coatsink, currently in development of Jurassic World Aftermath,  has been acquired for $30 million by game publisher Thunderful. Coatsink is a British game studio and publisher founded in 2009. Though the studio doesn't deal exclusively in VR games, about...

‘Swords of Gargantua’ Creators Thirdverse Secures $8.5M Funding for More VR Games

Thirdverse, the Tokyo-based VR game studio behind Swords of Gargantua (2019) and upcoming shooter Frostpoint VR: Proving Grounds, announced that it's secured $8.5 million in funding, something the company says will allow them to grow and make more VR games. The Series...

‘The Walking Dead: Onslaught’ Developers Survios Secures $16.7M Funding

Survios, the studio behind VR titles The Walking Dead: Onslaught (2020), Creed: Rise to Glory (2018), and Raw Data (2017), has secured another round of financing to the tune of $16.7 million. The news was first reported by Venture Beat. Survios' latest...

Unofficial Quest App Store ‘SideQuest’ Raises $650,000 From Oculus Founder & Others

SideQuest is an unofficial app store for Facebook's Oculus Quest headset which offers an avenue for developers to distribute apps without being subject to Oculus' approval process. The team behind the project has raised $650,000 in seed investment, including...

Osso VR Secures $14M Investment to Further Develop VR Surgical Training Platform

Osso VR today announced it has raised $14 million in Series A funding to further develop its VR surgical training platform. The financing round was led by Kaiser Permanente Ventures, with participation from SignalFire, GSR, Scrum Ventures, Leslie Ventures and OCA...

Facebook to Discontinue Rift Product Line in 2021, Will No Longer Build PC-only VR Headsets

Capping off dwindling interest in the PC side of the VR spectrum, Facebook said today that it will discontinue the Rift product line early 2021 and will no longer build PC-only VR headsets. Though the company says “the Rift...

AR Glasses Startup Nreal Secures $40M in Series B Financing

Nreal, the China-based company behind the Nreal Light AR glasses, today announced its secured another $40 million in funding. As reported by TechCrunch, the latest financing round was led by Chinese video sharing platform Kuaishou, with participation by iQiyi, GP Capital,...

The VirtualLink Single-cable Headset Connection Standard Has Been Abandoned

VirtualLink was an open standard that defined a USB-C based connection protocol that was “developed to meet the connectivity requirements of current and next-generation VR headsets,” and backed by major VR industry players. The goal was to make a...

Varjo Raises $54M Financing to Support Its Retina-Quality VR/AR Headsets for Enterprise

Varjo, the Helsinki, Finland-based creators of high pixel density VR/AR headsets for enterprise, today announced it's closed a $54 million Series C funding round. The company says it will use the funds to accelerate the global expansion and development of its...

Analysis: Steam Hangs on to VR Surge Four Months After ‘Half-Life: Alyx Launch’

Half-Life: Alyx led to a huge leap in VR usage on Steam when it launched back in March. Four months later, there's nearly as many VR headsets on Steam as there were right after the game's launch. Each month Valve...

‘Moss’ Developer Polyarc Raises $9 Million to Expand into AR Development

Polyarc, the game studio behind the hit VR title Moss (2018), announced today that is has raised $9 million to grow the studio's expertise in augmented reality development in addition to virtual reality. As an indie studio, Moss is so far...

OpenXR Now Certifying Headset & App Compliance, Adds Extensions for Hand-tracking & Eye-tracking

Khronos Group, the consortium behind the OpenXR industry standard, today announced that it has begun officially certifying products that correctly implement the OpenXR standard. Additionally, the group has added new extensions to the standard to support hand-tracking and eye-tracking. OpenXR is...
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