XR Industry News
The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.
Using HoloLens to Visualise Motion Capture Performances in Realtime
Motion capture techniques are used throughout the VFX industry, but a new project from Mo-cap specialist and developer Jasper Brekelmans aims to bring live, augmented reality previews for motion capture performance, unlocking the ability to preview dances in realtime overlaid onto reality.
Visual...
VirtualGrasp Aims to Finally Deliver Realistic Hand Interactions in VR
Swedish robotics specialists are working on a system to allow game developers to deliver realistic, realtime and dynamic interaction animations, so that your VR hands can finally grasp in-game objects convincingly.
By the end of this year, every major virtual reality...
Leap Motion’s ‘Interaction Engine’ Unlocks More Natural Human Input for VR
Leap Motion has announced it's to early access to the beta of its Interaction Engine, a set of systems designed to help developers implement compelling, realistic and hopefully frustration-free input with just their hands.
If you've ever spent time with a...
HTC Invests $5 Million in VR Game Developer Steel Wool Studios
Steel Wool Studios has picked up a $5 million investment from HTC. The studio was formed in 2011 by Pixar and LucasArts alumni.
Steel Wool Studios, which today announced a $5 million Series A investment from HTC, was founded in...
Google Says Global VR Search Volume Grew 400% in 12 Months
Google, who has now has several major VR initiatives underway, notes major gains in interest in virtual reality and 360 degree video capture and sharing. The company is now prompting brands to consider what role VR will play in...
Survey: 78% of AR/VR Developers Not Planning Platform-exclusive Content
In a survey published by VRDC, AR and VR developers are largely leaning toward platform agnostic development for their next projects.
While Oculus and Valve/HTC continue to take two different approaches to stoking the development of VR games and applications—Oculus...
Dual Wield Guns and Magic in this Cool Oculus Touch Game Prototype
Guns are cool. Magic is cool. Motion controls are cool. Combine all three with virtual reality and you have a prototype experience that looks, well, really cool!
Developers have now had access to retail quality, VR-focused motion controllers via the...
Microsoft Launch HoloLens ‘Commercial Suite’, Declares it “Ready for Business”
Microsoft have just launched a new HoloLens 'Commercial Suite' which packages the augmented reality visor as ready for business with numerous new features and benefits for business buyers.
Microsoft's augmented reality visor HoloLens has been available to developers for some...
‘Virtual Reality Challenge’ Promises UK’s “largest VR-only Game Jam ever”
Fellow virtual reality news outlet VRFocus has launched 'Virtual Reality Challenge' and has hopes for it to become the largest hackathon of its kind in the UK dedicated to virtual reality content.
Hackathon events in various forms are now commonplace...
NextVR Raises $80 Million with an Eye on International Expansion
NextVR, a firm specializing in live VR streaming, has today announced an $80 million Series B investment with which the company aims to expand international operations.
"The Series B investment positions NextVR to accelerate development of its virtual reality platform...
‘TheWaveVR’ Raises $2.5 Million Seed Investment for Social VR Music Platform
TheWaveVR is a social VR music platform which allows DJs to mix tracks live in VR in front of a virtual audience which can connect to experience the performance from around the world.
The company announced today that it's raised...
‘Adventure Time’ Creator Pendleton Ward on Stretching the Boundaries of Identity in VR
Adventure Time creator Pendleton Ward has been fascinated by the idea of virtual reality since he first read Snow Crash as a teenager. He backed the Oculus Kickstarter, and has been exploring many of the early VR prototypes over...
HTC’s $100 Million ‘Vive X’ VR Accelerator Announces First 33 Investments
Today at the China International Digital Entertainment Expo & Conference (ChinaJoy 2016), HTC announced the first batch of companies to take part in their recently announced Vive X Accelerator program. The cohort of 33 VR startups, coming from across the industry, will see...
Oculus CTO Shares VR Dev Tip: ‘The Formula for Avoiding Aliasing’
Oculus CTO John Carmack is an OG of the game development world has demonstrated a deep understanding of the ins and outs of computer rendering. In a detailed technical post published on Facebook, he shares a useful tips with...
Kite & Lightning Raises $2.5M for ‘Bebylon’, a “mini-Sword Art Online”
Kite & Lightning, an LA-based studio known for some of the burgeoning VR industry's most polished experiences, today announced that their next big project, the VR vehicular melee party brawler Bebylon Battle Royale, has been funded to the tune of $2.5...




















