VR Industry

VR Industry

Valve Laid Off Contractors and 13 Employees, Some Working on VR

Valve today confirmed that the company laid off 13 full-time employees and an unspecified number of contractors. The layoffs are believed to have largely impacted the company's VR hardware group. Following news that some employees had been laid off at...

Rift and Windows VR Continue Growth Streaks at Expense of Vive in Latest Steam Survey

The latest data from Valve's Steam Survey shows the Rift and Windows VR headsets continuing growth streaks in their share of monthly-connected headsets on Steam, snatching share mostly from the Vive and Vive Pro. Each month Valve collects info from...

Leaked Zuckerberg Email Reveals Facebook’s XR Strategy, ‘Our goal is not only to win, but to...

An internal email sent by Facebook CEO Mark Zuckerberg to senior executives offers a glimpse into the strategic thinking behind the company's feet-first leap into XR following the 2014 acquisition of Oculus. Update (February 14th, 2019): Sources tell Road to VR...

VR Headset Growth on Steam Makes Biggest Leap Yet, Eclipses Linux Steam Users

It appears that the 2018 holiday shopping season was one of the best ever for PC VR headsets. The latest data released today from Valve shows VR making its single biggest leap yet, on a path toward 1 million...

Analysis: Monthly Connected VR Headsets on Steam Have Grown Exponentially

Valve's monthly Steam Survey has long offered some useful insight into which headsets are actively connected to users computers and the share of the Steam population that's using each, but the figures provided are relative to the non-static Steam...

OpenXR Chair Shifts from Epic to Intel, Progress Update Planned for March

Intel's Brent Insko has taken over as the Chair of the OpenXR working group after Epic's Nick Whiting passed the torch. The pair say the OpenXR effort is still going strong, and a progress update is planned for March. OpenXR...

2018 Ends With a Record Number of VR Headsets on Steam

According to latest set of data from Valve’s monthly Steam Hardware & Software survey, the number of VR headsets on Steam has reached a new record. Meanwhile, the Vive Pro and Windows VR headsets have reached new peaks in...

Survios Shares Momentum & Learnings in Location-based VR Business

Survios, a veteran VR game developer, shared fresh insights into the health of the company's out-of-home business activities, a sector of the VR industry which has been increasingly heating up in the last 18 months. While the consumer VR space...

Lemnis Demonstrates Latest Varifocal Lens Tech in New VR Headset Prototype

Eye-tracking is an important technology that many would consider a 'must have' for the next generation of VR headsets, although that's just one step towards resolving a long-standing issue in VR that prevents users from seeing the virtual world...

To the ‘VR is Dying’ Crowd: There’s More VR Users on Steam Than Ever Before

A Road to VR analysis of the latest data from Valve's Steam Hardware & Software shows that VR users on Steam have not only been growing, but are at their highest point in history. First generation VR hardware may not yet...

Precision OS Secures $2.3M Series A to Further VR Orthopedic Surgical Software

Precision OS, a Vancouver-based company creating VR surgery simulation software, announced that it has secured $2.3 million in Series A financing. The funding round was led by Davos, Switzerland-based AO Invest, and includes other undisclosed investors. Precision OS builds VR software that...

Oculus Founder: Price Isn’t What’s Holding VR Back From Mass Adoption

Palmer Luckey, the founder of Oculus who left the company in 2017, recently published an article with his thoughts on what it will take for VR to reach the mainstream. Price, he argues, matters little if the experience is...

HTC Joins VirtualLink to Support Connection Standard for Future VR Headsets

Back in July, many of VR's biggest players announced the VirtualLink Consortium, a group unified around creating a connection standard for future VR headsets. HTC was seemingly the odd one out back at the initial announcement, but this week...

Report: Apple Nearly Acquired Leap Motion but the Deal Fell Through

According to a report from Business Insider, earlier this year Apple was on the verge of acquiring Leap Motion, but the deal fell through days before it was expected to close. According to the report, this is the second time...

FundamentalVR Partners with Mayo Clinic to Develop VR Surgical Simulations, Raises $1.4M Financing

FundamentalVR, the training and data analysis technology platform, today announced a three-year deal to jointly develop surgical VR simulation and education products with Mayo Clinic, the world-renowned academic medical center. FundamentalVR has also raised an additional $1.4 million in financing...
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