VR Industry
Analysis: Monthly Connected VR Headsets on Steam Have Grown Exponentially
Valve's monthly Steam Survey has long offered some useful insight into which headsets are actively connected to users computers and the share of the Steam population that's using each, but the figures provided are relative to the non-static Steam...
OpenXR Chair Shifts from Epic to Intel, Progress Update Planned for March
Intel's Brent Insko has taken over as the Chair of the OpenXR working group after Epic's Nick Whiting passed the torch. The pair say the OpenXR effort is still going strong, and a progress update is planned for March.
OpenXR...
2018 Ends With a Record Number of VR Headsets on Steam
According to latest set of data from Valve’s monthly Steam Hardware & Software survey, the number of VR headsets on Steam has reached a new record. Meanwhile, the Vive Pro and Windows VR headsets have reached new peaks in...
Survios Shares Momentum & Learnings in Location-based VR Business
Survios, a veteran VR game developer, shared fresh insights into the health of the company's out-of-home business activities, a sector of the VR industry which has been increasingly heating up in the last 18 months.
While the consumer VR space...
Lemnis Demonstrates Latest Varifocal Lens Tech in New VR Headset Prototype
Eye-tracking is an important technology that many would consider a 'must have' for the next generation of VR headsets, although that's just one step towards resolving a long-standing issue in VR that prevents users from seeing the virtual world...
To the ‘VR is Dying’ Crowd: There’s More VR Users on Steam Than Ever Before
A Road to VR analysis of the latest data from Valve's Steam Hardware & Software shows that VR users on Steam have not only been growing, but are at their highest point in history.
First generation VR hardware may not yet...
Precision OS Secures $2.3M Series A to Further VR Orthopedic Surgical Software
Precision OS, a Vancouver-based company creating VR surgery simulation software, announced that it has secured $2.3 million in Series A financing. The funding round was led by Davos, Switzerland-based AO Invest, and includes other undisclosed investors.
Precision OS builds VR software that...
Oculus Founder: Price Isn’t What’s Holding VR Back From Mass Adoption
Palmer Luckey, the founder of Oculus who left the company in 2017, recently published an article with his thoughts on what it will take for VR to reach the mainstream. Price, he argues, matters little if the experience is...
HTC Joins VirtualLink to Support Connection Standard for Future VR Headsets
Back in July, many of VR's biggest players announced the VirtualLink Consortium, a group unified around creating a connection standard for future VR headsets. HTC was seemingly the odd one out back at the initial announcement, but this week...
Report: Apple Nearly Acquired Leap Motion but the Deal Fell Through
According to a report from Business Insider, earlier this year Apple was on the verge of acquiring Leap Motion, but the deal fell through days before it was expected to close. According to the report, this is the second time...
FundamentalVR Partners with Mayo Clinic to Develop VR Surgical Simulations, Raises $1.4M Financing
FundamentalVR, the training and data analysis technology platform, today announced a three-year deal to jointly develop surgical VR simulation and education products with Mayo Clinic, the world-renowned academic medical center. FundamentalVR has also raised an additional $1.4 million in financing...
New Valve Data Gives Fresh Insight into Number of VR Headsets Used on Steam
During Melbourne Games Week this week, Valve revealed a fresh set of official figures about it's user population on Steam. Mashing up the figures with Valve's monthly Steam Survey data gives us fresh insight into the number of VR...
Sixense to Refund STEM Kickstarter Backers After More Than 4 Years of Delays
In what might be the longest Kickstarter campaign conclusion to date, more than four years following estimated deliveries of the STEM VR controller, Sixense says they will fully refund all backers and pre-orders.
Sixense was once a name central to...
Vive Pro Data Revealed in Steam Survey, Thins Gap Between Rift and Vive
In the latest set of data from Vale's monthly Steam Hardware & Software survey, the Vive Pro has finally made an official entrance and shows that the gap between Rift and Vive isn't as wide as it appeared.
Each month,...
STRIVR Secures $16M Series A Financing to Expand Enterprise VR Training
STRIVR, the immersive VR training company, announced a $16 million round of financing led by GreatPoint Ventures (GPV) that is said to advance the company’s further expansion into the enterprise market. With this investment, GPV Managing Partner Ray Lane...


















