VR Industry

VR Industry

Facebook Buys Its Third VR Studio, ‘Lone Echo’ Developer Ready at Dawn

Facebook announced today that it has acquired Ready at Dawn, marking the company's third VR studio buyout. The 17 year old game studio is most recently known for its acclaimed VR titles, Lone Echo and Echo VR, both published...

“More than 10” Quest Apps Have Earned $2 Million in Revenue in a Year or Less

With the one year anniversary of Oculus Quest this week, Facebook is sharing a handful of interesting stats, including the fact that "more than 10" Quest games and apps have earned $2 million in revenue in their first year...

Quest Sold $100 Million Worth of Games & Apps in Its First Year

This week marks the first year anniversary of Oculus Quest, Facebook's latest and greatest standalone VR headset. Today the company revealed that $100 million worth of Quest games and apps have been sold to date. Facebook hasn't yet revealed the...

Analysis: ‘Half-Life: Alyx’ Adds Nearly 1 Million VR Users to Steam in Record Gain

The launch of Half-Life: Alyx saw nearly 1 million additional monthly-connected headsets over the prior month, a leap that nearly tripled the previous largest monthly gain. Each month Valve collects info from Steam users to determine some baseline statistics about what kind of...

Facebook’s Non-advertising Revenue ‘primarily driven by Oculus,’ up 80% to $297M

In Facebook's Q1 2020 earnings call today, the company overviewed its latest financial situation and noted that Oculus products were a major contributor to $297 million in non-advertising revenue. While Facebook makes the vast majority of its revenue from advertising,...

Without Valve, ‘Half-Life: Alyx’ Wouldn’t be Compatible with Rift or Quest

With the highly anticipated launch of Half-Life: Alyx just days away, it feels like an appropriate time to look at Valve's unique commitment to ensuring that SteamVR remains a hardware-agnostic platform for VR content, and how the company has...

‘Beat Saber’ Has Sold 2 Million Copies & 10 Million Songs for an Estimated $67M

As VR's best-selling title, Beat Saber is showing no signs of slowing down. Today Facebook, which now owns the studio behind the game, announced that Beat Saber has sold more than 2 million copies and 10 million songs via DLC. Beat...

E3 2020 Cancelled Over Coronavirus Concerns

E3 2020, the major games industry conference, has been cancelled over Coronavirus concerns. The cancellation is the latest in a string of disruptions to conferences that are important touchstones for the VR industry. The organization that produces E3, the...

HTC is Hosting Its Next Developer Conference in VR Amid Coronavirus Concerns

The recent coronavirus outbreak (COVID-19) has stymied many of the industry's most important conferences and expos this year. To avoid this, HTC today announced it will be holding its next Vive Ecosystem Conference (VEC) from within virtual reality. Update (March...

Microsoft Says it Hasn’t Given up on the VR Side of Windows Mixed Reality

While Microsoft has been full steam ahead on the augmented reality side of Windows Mixed Reality via HoloLens, the company has had very little to say in the last year about the VR side of its platform. While it...

Facebook Acquires the VR Studio Behind ‘Asgard’s Wrath’, Sanzaru Games

Just a few months after the acquisition of Beat Saber studio Beat Games, Facebook today announced the acquisition of Sanzaru Games, the studio behind the Oculus-exclusive Asgard's Wrath and a handful of other VR titles. Sanzaru will join Facebook's...

More Than 100 VR Games Have Exceeded $1 Million in Revenue

While VR is still young, it crossed an important milestone at the start of 2020: more than 100 VR games have exceeded $1 million in revenue. In an analysis published earlier this month, VR Fund investor Tipatat Chennavasin made the case...

Acer Has Cancelled its ConceptD OJO Headset

With no information some 10 months after the announcement of its latest VR headset, the ConceptD OJO, we started to wonder what had come of the device. After reaching out to the company, Acer has confirmed to Road to VR that...

2019 Was a Major Inflection Point for VR—Here’s the Proof

VR adoption is accelerating thanks to the Oculus Quest. We’ve seen over 100 VR titles break $1 million in revenue, growing the total VR software market by 3x in 2019. Top grossing VR titles have cleared $10 million in...

VR Headset Growth on Steam Takes Its Biggest Leap Yet, Led by Rift S

It appears that the 2019 holiday shopping season may have been the best ever for PC VR headsets. The latest data released this week from Valve shows VR on Steam making its single biggest leap yet, on a path...
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