2023 Sections
HTC Vive and SteamVR Hands-on – A Stage of Constant Presence
Last week at GDC, Valve revealed not just a headset, but a stage upon which pioneering storytellers and game designers will create the first VR experiences of a defining platform.
Since the Oculus Rift Kickstarter back in 2012, virtual reality headsets...
‘Recent History of VR’ Cartoon from Cloudhead Games is Fun if Incomplete
Resident programmer at Cloudhead Games has illustrated (literally) the huge progress that's been made in the last few years in VR hardware, culminating obviously in GDC 2015 and it's Valve Steam VR revelations.
It's sometime difficult to take stock of...
Inside the David Cronenberg VR Experience with the Developers Who Met Him
Body/Mind/Change is a trans-media experience that was built to accompany a recent celebration of film director David Cronenberg and his work. As part of the project Blair Renaud, developer of Technolust, got to meet the man behind Scanners and The...
10 Things You Didn’t Know About Steam VR’s Lighthouse Tracking System
Lighthouse is Valve's laser-based tracking system that forms the bedrock of Steam VR's input system. Alan Yates, Hardware Engineer at Valve was a key player in the system's design and implementation. Alan, frustrated with being asked the same questions...
New Steam Page Suggests HTC Vive November Release
We know that HTC and valve plan to ship Steam VR products such as the Vive VR headset by the end of the year. Are these new pages shows in Steam's client application and website, confirmation we may have it...
Sony Present: Virtual Visuals: Key Lessons for Artists Working with VR – Live Blog @ 2pm...
"Virtual Reality is real, it's happening, no longer the stuff of sci-fi films. We know it's going to take many years and the combined efforts of the whole games industry to fully explore what is possible within the realm...
Video of Valve’s ‘Aperture Science’ Portal VR Demo Leaked
Steam VR is taking GDC 2015 by storm with the HTC Vive VR Headset being demonstrated along with the dedicated, laser tracked controllers. One of the demo's is a new, special version of Portal built for virtual reality. Here's...
Valve Presents – glNext: The Future of High Performance Graphics – Live Blog @ 10am PST
"Join us for the unveiling of Khronos' glNext initiative, the upcoming cross-platform graphics API designed for modern programming techniques and processors. glNext will be the singular choice for developers who demand peak performance in their applications. We will present...
Rev VR Podcast: GDC 2015 Recap – Day 2
Time to check in with our pals Ben Lang and Scott Hayden right outside the GDC showroom floor for another update on all of the exciting VR news from today.
Rev VR Podcast: GDC 2015 Recap - Day 2
http://www.reverendkyle.com/media/com_podcastmanager/GDC2015_Recap2.mp3
It's been...
Valve Reveals Timeline of Vive Prototypes, We Chart it For You
Welcome to Valve's Steam VR Mini-museum
Virtual reality is still in its infancy. Many hard problems are being worked through and thus, the hardware to deliver compelling VR experiences is still evolving. Anyone who's followed the VR space for a while...
Steam VR GDC Content Partner VR Headset “V minus-1” Revealed
Valve is revealing the evolutionary steps its developer edition Steam VR headset the HTC Vive took before reaching GDC 2015.
As part of their Steam VR mini-museum, they've shown the headset that content partners demonstrating applications and software at GDC 2015...
A Look Inside HTC’s Steam VR Laser Tracking Base Stations
At GDC 2015, Valve and HTC are demo'ing their new virtual reality system which utilises a laser-based tracking system. We've got high-res images of those base stations for you now.
GDC is exploding with VR news, and as ever with new...
Sony: Morpheus Developers Will be Upgraded to 2015 Prototype
Representatives from Sony confirmed at their GDC 2015 media event that owners of company's VR headset dev kit, Project Morpheus, will be receiving an upgrade to the new and improved 2015 prototype, a device that has made a big...
Valve Talks ‘Advanced VR Rendering’ – Live Blog @ 5pm PST
"Valve has been creating advanced prototype VR HMD's since mid-2013 that are more advanced than other developers currently have access to, and this head start has allowed us to gain a ton of VR-specific rendering knowledge that we'd like...
HTC Vive / Steam VR Controllers Pictured – Appear to Use Similar Tracking to Headset
As hinted at during HTC's reveal on Sunday of it's Valve collaboration in VR, the Vive virtual reality headset, Steam VR does indeed have it's own specially designed controllers. This is what they look like.
Embargo's on Valve's new Steam...

















