Valve
Valve VR Frontman Chet Faliszek Departs Company After 12 Years
Though there's surely many talents folks at Valve responsible for the company's VR initiatives, over the last several years Chet Faliszek has become a front-facing evangelist and go-to spokesperson for VR at Valve. Now after 12 years with the company,...
SteamVR Tracking HDK Now Available for Anyone to Buy
Valve is increasingly opening its SteamVR Tracking technology—that which powers the HTC Vive's room-scale tracking—to the world. The royalty-free system requires no permission from Valve to be embedded and launched as part of third-party products. And now one of...
Valve Launches Free Steam Audio SDK Beta to Give VR Apps Immersive 3D Sound
Valve today announced the Steam Audio SDK, a spatial audio plugin that the company says is made is designed to "enhance all interactive products, specifically VR applications." The company has launched a beta of the SDK today supporting Unity,...
Closeup: Next-generation SteamVR Tracking Base Station is “Better in every way”
As evidenced by the decision to begin selling SteamVR Tracking base stations directly later this year, Valve aims to continue driving development of the technology. A look at the latest engineering sample of the next-generation base station model shows...
Valve to Sell Base Stations Directly, Lower Barrier to SteamVR Tracking Development
Valve today announced plans to begin selling SteamVR Tracking base stations directly later this year; the first units on offer are expected to be the new single-rotor models the company recently teased. Valve is also making it easier to...
Valve: Only 30 SteamVR Apps Have Made $250,000+ (and other truths of the young VR market)
During a recent media event, Valve revealed that only 30 VR apps have made over $250,000 so far on Steam. Now focusing his company heavily on VR development, Valve president Gabe Newell remains bullish on the future of VR,...
Valve’s ‘Steam Direct’ to Replace Controversial ‘Greenlight’ Voting System
Steam Direct, a new sign-up system for launching games on the store, is due to replace Greenlight in Spring 2017. Currently, any developer or publisher new to Steam is required to submit their game for approval through Greenlight, which...
Valve Confirms Development on “three full [VR] games, not experiments”
Valve has confirmed that the company is in development of not one, but three "full" VR titles being built in conjunction with their ongoing VR development.
The company behind some of the greatest games ever made—Half-Life, Portal, Counter Strike, Team...
Valve Head Affirms Work on First-party VR Games and Interest in Future Technology
During a Q&A on Reddit, Valve head Gabe Newell affirmed that the company is continuing development its own first-party VR content, as well as exploring interests in new technologies which could play a part in Valve's future.
After dodging a flurry...
Valve Confirms New Vive Base Station Coming This Year
Late last year at Steam Dev Days, Valve talked about a new and improved design for the SteamVR Tracking / Lighthouse base stations, a core component of the Vive's tracking technology. Now the company says it plans to launch...
‘Athena’ is a New Lighthouse Tracked VR Gun Controller from Ilium VR
Ilium VR are working on a new VR-centric gun peripheral which plans to use Valve's SteamVR 'Lighthouse' tracking to bring realistic weapon control to virtual reality games.
Shooting things in games is cool. Shooting things in VR can be infinitely cooler....
Next-gen Lighthouse Base Station Could Bring “rapid cost reductions”
Valve is continuing to improve upon the design of the 'Lighthouse' Base Stations, the laser-beacons that form a crucial part of the SteamVR Tracking system. Future iterations are expected to become dramatically simplified, reducing size, noise, and perhaps most...
Impressions on Valve’s New VR Controller Prototype from Cloudhead’s Denny Unger
Valve premiered a prototype of a new type of VR input controller at Steam Dev Days in order to get some preliminary feedback from developers. They've created a capacitive-touch controller that is attached to your hand so that you...
First Look at Valve’s New VR Controller Prototype
Today at the Steam Dev Days conference in Seattle, Valve is showing off brand new prototypes of its Steam VR controllers.
While the original VR controllers that ship with the HTC Vive are undoubtedly functional, it's widely agreed that Oculus'...
Valve is Investing in Wireless VR via Video Streaming Company Nitero
Valve's annual Steam Dev Days event is underway and news about how the company is investing in VR's future is seeping out. One interesting development is that they're reportedly investing in 60Ghz wireless video streaming specialists Nitero, with a view...





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