One of our favorite VR titles, SUPERHOT VR, won’t be getting that additional DLC we reported on in a previous version of this article announcing the supposed update. Despite this, if the game has been on your list, now might be a good time to snag it thanks to a 25% discount via Steam through November 1st.

Update (10/27/17): The SUPERHOT team recently brought it to our attention that the DLC they hinted at in the SUPERHOT VR Steam forum is not coming to the VR version of the game, but rather the original flat screen version. The misreporting comes down to a slip-up on the part of the community manager who manages forums for both SUPERHOT VR and the original SUPERHOT. The team has since edited the statement originally confirming DLC for the VR version to reflect this. The team assures us they haven’t abandoned the VR version, just that it isn’t getting DLC this time around.

We’ve updated the headline to make this clear. The original article continues below.

Original Article (10/26/17): In our review of the game, we praised Superhot VR’s “one-of-a-kind bullet-time mechanic that translates phenomenally well to VR.” At the time we were disappointed by the game’s short length despite its enjoyable gameplay. Since that time the creators have launched the ‘FOREVER’ update, which aims to stretch the game’s replayability with new modes, challenges, difficulty levels, and secrets.

Further updates to add additional content are in the works, the game’s developers teased recently via the game’s Steam forum. Responding to a player’s query about adding more stages to the game’s ‘Endless’ mode, the devs offered, “We are working on it ;) But it will be even better.” The scope of that work is unclear for now, but we’ll take all the Superhot VR we can get.

SEE ALSO
Interview with 'SUPERHOT VR' Game Designer – The Joy of a Slow Motion, Full-body Experience

In addition to more content being in the works for the title, Superhot VR is on sale on Steam at a 25% discount through November 1st, as part of the platform’s Halloween sale. The SteamVR version of the game supports both Vive and Rift (the game is still priced regularly on the Oculus store).


Thanks to Daniele for the tip!

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."
  • impurekind

    Can you add an option to allow new players to start from the beginning of the game when I’ve not yet completed my save (maybe have three slots for example)? Without that it’s kinda crap trying to show other people the game as they have to jump into it wherever I’m currently at, which is at a point that’s far too hard for them to get into it easily and fully enjoy and appreciate the experience.

    • dogtato

      they probably can’t, since roadtovr didn’t make the game

      • impurekind

        Don’t be a smart ass. I’m obviously hoping the dev reads the comments. And, seeing as this is one of the most popular VR sites and most VR game companies likely aren’t getting THAT much exposure in the general media at large, I expect they have the time to read at least a few of the comments in an article like this. I’m just hoping the read my comment and take note.