Home News Synaptics Reveals VR Display Chip Targeting 1,000 PPI & Foveated Rendering

Synaptics Reveals VR Display Chip Targeting 1,000 PPI & Foveated Rendering

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Image courtesy Synaptics

Synaptics, a developer of input and display components for computers, smartphones, and other devices, recently introduced a new version of its ClearView display driver chip which has been optimized for head-mounted displays with high density displays, including a specialized feature for foveated rendering.

Display driver ICs are the chips that tell a display exactly what to do in order to display incoming images; they are a small but critical component in the GPU to display pipeline and—like a sleek sports car relying on a powerful engine—must be capable of matching a display’s own characteristics in order to achieve maximum display performance.

Synaptics, which makes a line of display driver ICs under its ClearView brand, recently announced the ClearView R63455 which the company says is specially optimized for head-mounted display applications, including support for dual displays up to 2,160 × 2,400 at 90Hz, which the company claims is an “industry-first.” Synaptics also says the chip includes a “Foveal Transport” feature supporting eye-tracked foveated rendering solutions which aim to deliver the highest quality imagery at the center of the user’s gaze.

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Another aspect of the announcement is the VXR7200 VR Bridge, working in conjunction with the ClearView R63455, which the company says supports full DisplayPort 1.4 bandwidth through a GPU using USB-C. Synaptics doesn’t specifically mention the VirtualLink VR display standard (which is based on USB-C and backed by NVIDIA and AMD, among others), but it sounds like support is technically possible with the R63455 & VXR7200.

Synaptics says they’re currently sampling the new VR-focused chips to potential customers.