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Road to VR
PC VR
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Vision Pro
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Guest Articles
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Tag: gdc 2017
‘Mage’s Tale’ Lead Designer on VR RPG Character Progression & Gameplay Mechanics
Kent Bye
-
Jun 21, 2017
2
Racing Game “Sprint Vector” is an Intense Workout with VR Locomotion that Just Works
Kent Bye
-
Jun 17, 2017
7
AxonVR is Building a Generalized Haptic Display
Kent Bye
-
Jun 13, 2017
5
‘#Archery’ Takes VR’s Bow & Arrow Mechanics to the Logical Extreme
Kent Bye
-
Apr 10, 2017
6
Oculus’ VR Privacy Policy Serves the Needs of Facebook, Not Users
Kent Bye
-
Mar 29, 2017
16
Now on Rift: How Harmonix Turned ‘Rock Band VR’ Into a Brand New Gameplay Experience
Kent Bye
-
Mar 25, 2017
4
Deepening Social Presence with SMI Eye Tracking
Kent Bye
-
Mar 10, 2017
9
Experiential Poems: Exploring Emotions & Embodied Vulnerability in VR with Cabbibo
Kent Bye
-
Mar 8, 2017
3
Watch: Tobii Reveals Vive VR Eye Tracking Examples, Including ‘Rec Room’
Paul James
-
Mar 2, 2017
3
PlayStation is Developing New First Party PSVR Titles With Support for Aim Controller
Paul James
-
Mar 2, 2017
17
Oculus’ Jason Rubin on Wireless VR “the Wrong Direction for Right Now”
Dominic Brennan
-
Mar 1, 2017
98
Valve and SMI are Working to Add Eye-Tracking Support to OpenVR
Dominic Brennan
-
Mar 1, 2017
18
Oculus Reveals 6 New VR Titles for Rift & Gear VR at GDC 2017
Dominic Brennan
-
Feb 28, 2017
7
Watch: This is ‘Sparc’, CCP’s Striking New Futuristic VR Sports Title
Paul James
-
Feb 27, 2017
1
Watch: Tobii Tease Unnervingly Effective Vive Eye-Tracked VR Demo Ahead of GDC
Paul James
-
Feb 25, 2017
21
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