Samsung has a special event coming up on Tuesday August 2nd at which it’s widely it’ll launch not only the latest in its ‘Note’ line of phablets, but also a brand new Gear VR headset to match. This is (probably) what it looks like.

Press image leaks published ahead of a major hardware press event are not uncommon and Samsung’s special ‘Unpacked’ event, due to take place in New York City on Tuesday 2nd August, is seemingly no exception. It’s widely believed that the Korean mobile giant will launch its new Galaxy Note 7 phablet at the event and a new Gear VR headset may well make its first appearance too – according to leaks published by Onleaks, citing official press release imagery – this is what it will look like.

Astute readers (or even those half asleep) will realise that the new device, the 2nd ‘consumer’ edition of the headset, has shifted from predominantly white (in keeping with the Galaxy brand) to black. Should the colour shift hold over to the internal ‘viewer’ part of the headset, this is a welcome change from the puzzling and distracting white finish of the current unit. The colour shift is likely to accommodate what looks to be a new finish for the Note 7 phone, pictured below in fetching charcoal black.


Elsewhere, the new Gear VR unit has apparently grown slightly with the new device coming in at 207(W) x 122(D) x 98.5(H) mm, versus the current model’s 201.9 x 116.4(D) x 92.6(H) mm – so a slightly taller, deeper and wider device overall. Rumour is the new Gear VR will move from micro USB to the incoming standard of USB-C and judging by the image, the phone mount has shifted to a latched caddy design, although it’s difficult to be certain. Those hoping for a bump in resolution for the mobile VR habit will be disappointed though, as the Note 7 sports the same AMOLED screen res of 2560 x 1440 pixels – even if the panel itself curves at the edges in line with the company’s ‘Edge’ series of phones.

Perhaps the biggest technical bump seen in the latest Gear VR which, according to the leaked specifications, takes diagonal field of view from 96 degrees in the current unit up to 100 degrees. A significant shift in potential immersion.

Usual disclaimers apply here of course, these images are not from official sources, but we think they’re unlikely to be fabricated. In either case, we’ll find out on August 2nd as Road to VR heads to the NYC Samsung Unpacked event to find out for you.

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.
  • Facts

    For now just need to improve screen door,overheating,fogging and make it lighter all that other fov higher resolution stuff can come later

  • Delano Chelarah

    No 4K resulution again! still heat problem gonna be excist!

  • DiGiCT Ltd

    I am more intrested in the Google Daydream Ready devices, samsung also will make them.
    Hope those will arrive soon on the market too as more people likely will buy those instead of sticking with samsung and gear VR only devices.

    I see more benefits in those mobile devices as they are not brand fixed and come with an controller too.

    • beestee

      +1 waiting for Daydream (and Tango) before looking at getting a new phone.

  • Firestorm185

    I agree with jimrp. The problem with the bigger field of view is that the resolution of the phone is the same, and since it’s a bigger phone that means the screen-door effect could possibly be greater. Which could actually hurt immersion, instead of help it. Here’s hoping that’s not the case…

  • ZenInsight

    Ok. Now release the Galaxy S 8 (or Note 8 Next year for slightly wider screen benefits) with 4K rez and have head tracking via dual camera sensors…and give us a controller that can be seen by same cam sensors..and pow. Serious phone VR that makes sense, looks great, and doesn’t make us sick.

  • leadingones

    If you are interested in Virtual Reality development check out

    We have free tutorials covering Unity and Unreal for Vive and Rift development.

  • John S Johnson

    What they really needed to add was a usb port as pass through from the micro usb so i dont have to swap back to my crappy cardboard to play steam vr game from pc through to my gear vr.

    Edit 1 summarized.. since i cant stuff 16 gigs of ram and dual gtx 1080s in my phone.. give me an external usb port on the gear vr to my phone so i can..

  • mellott124

    I was excited about this until I read S8 early next year is supposed to have a 4k screen. Think I’ll wait now on my upgrade.

    There’s really no need for 4k on cell phones except for VR. Seems like they should offer VR versions of these phones. Hoping they’ll surprise us tomorrow at the Note unveiling with exactly this.

  • OgreTactics

    Highly disappointed by the field of view and size. The GearVR is almost perfect as a mobile headset except for the unbearable reduced FOV, in fact it’s pretty tiring to constantly have low FOV.

    120° FOV (with anamorphic lenses) is absolutely doable if AndroidVR is compatible out of the box with it, and would be fantastic with the upcoming 4K samsung screens.

    As for overheating and fog, why hasn’t Samsung thought of tiny openings on the top of the headset?