Videos
Watch How Epic’s Oculus Touch Shooter ‘Bullet Train’ Was Made
Epic's Bullet Train was one of the highlights of last month's Oculus Connect developer conference, being one of the first triple-A titles to demonstrate ground-up support for Oculus' new VR controller, 'Touch'. This short film charts the final stages...
More VR Juggling With the HTC Vive, This Time Wirelessly
Back in May, Owlchemy Labs, developer of the forthcoming Job Simulator, shared with us a video that highlighted the impressive precision of the SteamVR controllers along with the HTC Vive. Now with the wireless SteamVR controllers in hand, Owlchemy's...
‘Pollen’ Devs Talk Narrative, HTC Vive Integration and Putting Beer Cans into Microwaves
Pollen, a first-person exploration VR game from Helsinki based Mindfield Games, is well on its way for its series of multi-headset launches soon too come, including Sony Morpheus, HTC Vive, and Oculus Rift. We sat down to talk with CEO Ville...
‘Vivecraft’ Demo Shows Just How Amazing Minecraft and More Will Be with Natural Input
A developer at Facepunch Studios, the team behind Garry's Mod, has whipped up a Minecraft VR prototype for the HTC Vive. Thanks to natural input devices like the SteamVR controllers, interaction and manipulation will be beyond anything gamers have seen...
Gameplay Video: World War Toons on Sony’s Morpheus at E3 2015
Sony's Morpheus had a huge presence at E3 this year with the system present in nearly 20 demos on the show floor. World War Toons by Reload was one of them. Here's a short gameplay video of the game in...
Video Playthrough of ‘The Walking Dead’ VR Experience on StarVR
Here's a full play-through of Overkill's The Walking Dead experience at E3 2015 using Starbreeze's StarVR 210 degree VR headset.
We went hands-on with the latest VR headset to appear at E3 this year. The StarVR is a 210 degree...
Gameplay Video: Watch Us Play ‘Rigs’ on Project Morpheus
We got the chance to go hands-on with the first VR title from Guerilla Games Cambridge, Rigs: Mechanized Combat League. This gameplay video covers a full 3v3 match in Sony's special press-only area housing 6 demo pods, players in all took part...
First ‘Perception Neuron’ Unboxing Video Appears, Shows Promising Accuracy
Perception Neuron, a VR motion input suit by Beijing-based Noitom Technology, took to Kickstarter on August 8th and came to a very successful conclusion, reeling in nearly $572,000, more than twice the campaign’s $250,000 goal. Now, the first an...
HTC Vive Support Coming to Altspace’s Social VR Platform, Experimentation Ongoing with Gear VR
I recently sat down with "Cymatic" Bruce Wooden, Developer & Community Relations Manager at AltspaceVR, a social virtual reality space that allows users to connect and communicate with voice chat and shared web browsing. While the software currently supports the...
Ana Ribeiro Speaks About ‘Pixel Ripped’ and Bringing Retro Gaming to VR at SWVR 2015
Ana Ribeiro, the creative mind behind the delightful retro gaming infused VR experience Pixel Rift (recently re-titled 'Pixel Ripped') talks to Road to VR's Jon Tustain at the inaugural Southwest VR conference recently on how the project came to be...
FirePanda’s Nick Pittom talks ‘Gaze Cues’ and the Art of VR Storytelling at SWVR 2015
SWVR‘s (Southwest VR) inaugural UK event in February attracted a great selection of industry talent to talk on their experiences developing for VR. One of the current hot topics amongst creative thinkers in the VR space is how to...
WEARVR Top Ten VR Horror Downloads – All Time
In April, WEARVR and Road to VR are joining forces to bring you VR goodness from the WEARVR app marketplace, a cross-platform repository of virtual reality experiences. This video gives a glimpse of WEARVR's top 10 most popular VR...
‘Level-Ups’: the Motorized Stilts that Provide Vertical Force Feedback in VR (video)
Standing-up interactions are coming to VR sooner than we can pronounce 'HTC Vive' correctly (like 'revive' minus the 're'), and although flat virtual surfaces are a breeze to get around, what about stairs? ledges? curbs? You know, all of...
Sony’s Dave Ranyard Talks Project Morpheus VR Development and Accessibility at SWVR 2015
SWVR's inaugural UK event in February attracted a great selection of industry talent to talk on their experiences developing for VR. One such talk was given by Sony London Studios' Director Dave Ranyard, whose team is working heavily with the...
CCP Games’ Adam Kraver on How VR Labs are ‘Getting Players into the Game’
Adam Kraver, Architect at CCP's recently unveiled VR Labs, speaks to Ben Lang at Fanfest 2015 about how his team is experimenting with virtual reality to "bring people into the VR space".
CCP's VR Labs is only around a year...




















