VR Animation
Making ‘The Remedy’ – How A Veteran Illustrator Made one of VR’s Best Short Films With...
Perhaps no project to date shows the potential of Quill—Oculus' VR illustration and animation tool—quite like The Remedy. Created by veteran animator Daniel Martin Peixe, The Remedy is a roughly 10 minute long story which establishes a very effective comic book-like...
Facebook Launches ‘Quill 2.0’ with Enhanced Features Making It a “self-contained storytelling tool”
Facebook today announced and launched Quill 2.0, bringing overhauled VR animation, audio, and narrative tools to make the app an all-in-one pipeline for storyboarding, drawing, animating, and storytelling.
When Oculus first launched Quill back in 2016, it was a powerful 'VR drawing'...
Facebook Artist Makes a Case for VR Manga in Homage to Iconic ‘Dragon Ball’ Scene
As a current artist-in-residence on the Facebook Social VR team, Goro Fujita has been making some pretty impressive "quillistrations" as a part of his daily creative regime using Quill, Oculus' first-party VR paint and drawing tool that he helped develop. In a...
VR Short Film ‘Asteroids!’ from Baobab Studios Now Available
Interactive VR short film Asteroids!, the follow-up to Emmy award-winning VR short Invasion! (2016) is now available for Gear VR, Daydream, and Windows MR headsets. From the director of the Madagascar franchise, the full 11-minute cut continues the journey of...
Free UE4 Template Makes Creating More Realistic VR Hands a Snap
Czech developer iNFINITE Production has released UVRF - a free, cross-platform template for hand presence in VR. The open-source demo offers a framework for use in any Unreal Engine project, as well as a ‘Playground’ scene containing an underground...
This Impressive Short Film Was Drawn and Animated Entirely Inside of VR
As VR continues to grow, the tools of the medium continue to mature as well. In an impressive demonstration of what you can now create entirely from within VR, artist Nick Ladd has produced an impressive short film using Quill and...
VirtualGrasp Aims to Finally Deliver Realistic Hand Interactions in VR
Swedish robotics specialists are working on a system to allow game developers to deliver realistic, realtime and dynamic interaction animations, so that your VR hands can finally grasp in-game objects convincingly.
By the end of this year, every major virtual reality...











