VR Controllers

VR Controllers

VirZOOM Closes $5.5M Seed Funding to Develop Second Generation of VR Bike Kit

VirZOOM, makers of VR arcade exercise games and the VirZOOM Bike Controller, announced the successful closure of a $5.5 million seed funding round which the company says will help expand its commercial business worldwide with a second generation of its...

HTC: Vive Pro to Launch With Updated Wand Controller, Not Valve’s ‘Knuckles’

HTC says that the new Vive Pro controllers, due out later this year, will be an updated version of the current Vive wands, rather than Valve's anticipated 'Knuckles' controllers. Upon unveiling the Vive Pro earlier this week, HTC demonstrated the new...
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Hands-on: Tactical Haptics’ New Controllers Let You Switch Your Grip on the Fly

This week at CES 2018, Tactical Haptics debuted a new prototype of their haptic VR controller which allows the devices to attach and detach on the fly in several different poses for different types of gameplay. The controllers are being...

Tactical Haptics’ New Prototype VR Controller Shapeshifts to Fit Your Game

Tactical Haptics’ newly developed haptic controller prototype uses mechanical sockets that allow them to be mated in different configurations on-the-fly, in order to match a particular virtual interaction more closely than standard VR motion controllers. The controllers incorporate the...
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‘Haptic Shape Illusion’ Allows VR Controllers to Simulate Feel of Physically Larger Objects

In a study lead by Eisuke Fujinawa at the University of Tokyo, a team of students created a procedure for designing compact VR controllers that feel physically larger. Exploring the concept of ‘haptic shape illusion’, the controllers have data-driven,...
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Developer Shows Microsoft’s VR Controllers in Action

Earlier this week we shared our first hands-on with Microsoft's VR controllers, but at the time the company didn't allow us to document the session with photos or videos. Now, a developer with the controllers has produced a handy...

Hands-on: Microsoft’s “Mixed Reality” VR Motion Controllers

Microsoft debuted the lengthily-named "Windows Mixed Reality motion controllers" back in May, but until now we haven't had a chance to actually try them out. During a recent meeting with Microsoft in San Francisco, I got to try the...
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Developer Videos Show Valve’s Knuckles Controllers in Action

New footage of Valve’s new ‘Knuckles’ controllers has emerged over the past few days, as developers begin to test out the new device. The ‘next-gen’ SteamVR controller prototypes represent a major advancement over the current Vive motion controllers, with...

Valve’s Knuckles Controllers Get Ergonomic Improvements, Begin Arriving at Devs’ Doorsteps

Having done the core R&D for what would become the Vive controllers, Valve is continuing to iterate on VR input. The company's new 'Knuckles' controllers are not so much 'held' as they are 'worn', offering users a natural grab...
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Microsoft Reveals Motion Controllers for Mixed Reality Headsets Coming This Holiday

Today Microsoft has unveiled their Windows Mixed Reality motion controllers. The controllers fill in a major gap in Microsoft’s strategy to become the "most complete platform across the broadest range of mixed reality devices and experiences."  While we expect to hear...

VRgluv Force-feedback Glove Blasts Past $100K Kickstarter Goal in 56 Hours

VRgluv has blown past its $100,000 funding goal in 56 hours on their Kickstarter page, with 27 days still to go. The product is described as the “first affordable force feedback gloves” that feature “total hand tracking, full force...

Leap Motion’s New 180-degree Hand-tracking Comes to Qualcomm’s Latest VRDK Headset

Qualcomm has debuted an updated version of their VR Headset Reference Design now with Leap Motion's new 180-degree hand-tracking to bring gesture control to mobile VR headsets. The new headset and Leap Motion tracking module was shown off during...

Hands-on: Reactive Grip Haptic Controller Prototype with Vive Tracker, Touch, and Custom SteamVR Tracking

Tactical Haptics, developers of the Reactive Grip controller, are showing their latest prototypes now with attachments for the Vive Tracker, Oculus Touch, and a custom-built SteamVR Tracking solution. The controller employs a unique solution to haptic feedback which aims...

PSVR Aim Controller Launches with ‘Farpoint’ on May 16th, Co-op Confirmed

At GDC 2017, developers Impulse Gear confirmed that their VR shooter Farpoint has Co-op, and will launch in a bundle with the PS VR Aim Controller on May 16th. An ‘unnerving space adventure set on a hostile alien world’,...

‘Athena’ is a New Lighthouse Tracked VR Gun Controller from Ilium VR

Ilium VR are working on a new VR-centric gun peripheral which plans to use Valve's SteamVR 'Lighthouse' tracking to bring realistic weapon control to virtual reality games. Shooting things in games is cool. Shooting things in VR can be infinitely cooler....
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