VR Research
Meta & BMW Are Integrating AR/VR Headsets into Cars, Release Timeline Uncertain
Initially announced in 2021, Meta CEO Mark Zuckerberg shared an update on the company's research partnership with BMW, which focuses on integrating AR and...
Meta Says New Prototype Will Put Its Cutting-edge R&D in a Market-viable Headset
Back in June Meta revealed its latest XR R&D efforts through a handful of different prototypes designed to prove out various concepts. The next...
Meta Reveals VR Headset Prototypes Designed to Make VR ‘Indistinguishable From Reality’
Meta says its ultimate goal with its VR hardware is to make a comfortable, compact headset with visual finality that's 'indistinguishable from reality'. Today...
Meta Research Explores a New Solution to One of VR’s Biggest Display Challenges
New research from Kent State University and Meta Reality Labs has demonstrated large dynamic focus liquid crystal lenses which could be used to create...
Researchers Show Full-body VR Tracking with Controller-mounted Cameras
Researchers from Carnegie Mellon University have demonstrated a practical system for full-body tracking in VR using cameras mounted on the controllers to get a...
NVIDIA Researchers Demonstrate Ultra-thin Holographic VR Glasses That Could Reach 120° Field-of-view
A team of researchers from NVIDIA Research and Stanford published a new paper demonstrating a pair of thin holographic VR glasses. The displays can...
Prototype Meta Headset Includes Custom Silicon for Photorealistic Avatars on Standalone
Researchers at Meta Reality Labs have created a prototype VR headset with a custom-built accelerator chip specially designed to handle AI processing to make...
Reality Labs Chief Scientist Outlines a New Compute Architecture for True AR Glasses
Speaking at the IEDM conference late last year, Meta Reality Labs' Chief Scientist Michael Abrash laid out the company's analysis of how contemporary compute...
Study Suggests EEG Could be Used to Predict & Prevent VR Motion Sickness
A new study on VR motion sickness concludes that certain brain activity detectable by EEG strongly correlates with VR motion sickness. This finding suggests...
Meta Offered a Glimpse into the XR R&D That’s Costing It Billions
During the Connect 2021 conference last week, Meta Reality Labs' Chief Scientist, Michael Abrash, offered a high-level overview of some of the R&D that's...
Stunning View Synthesis Algorithm Could Have Huge Implications for VR Capture
As far as live-action VR video is concerned, volumetric video is the gold standard for immersion. And for static scene capture, the same holds...
Facebook Researchers Show ‘Reverse Passthrough’ VR Prototype for Eye-contact Outside the Headset
Researchers at Facebook Reality Labs today published new work showcasing a prototype headset which has external displays to depict the user's eyes to others...
Locomotion Vault Catalogs & Compares 100+ VR Movement Techniques
Locomotion is one of the most fundamental elements of any VR experience because it directly influences the sort of experience the user can have...
Intel Researchers Give ‘GTA V’ Photorealistic Graphics, Similar Techniques Could Do the Same for...
Researchers from Intel's Intelligent Systems Lab have revealed a new method for enhancing computer-generated imagery with photorealistic graphics. Demonstrated with GTA V, the approach uses...
Facebook Researchers Reveal Methods for Design & Fabrication of Compact Holographic Lenses
Researchers from Facebook Reality Labs have shared new methods for the design & fabrication of compact holographic lenses for use in XR headsets.
The lenses...