Bethesda quietly released the official street date for their upcoming VR game, Wolfenstein: Cyberpilot, which is targeting both PSVR and Steam VR headsets.

The game is set to launch simultaneously on the PlayStation Store for PSVR and on Steam July 26th for $20.

Although the Steam page only lists HTC Vive as a supported headset, the game’s website also mentions Windows VR headset support as well. It’s also extremely likely that Oculus Rift is supported too—providing the studio hasn’t added any unprecedented headset checks to artificially lock out Rift users.

As with Skyrim VR and Fallout 4 VR, Bethesda tends to professionally ignore Oculus products despite offering defacto support for Rift thanks to Steam’s OpenVR API. There’s a whole story about that, but we won’t get into here.

Image courtesy Bethesda

We got a chance to go hands-on with Wolfenstein: Cyberpilot at E3 last year, and while visually impressive, the demo seemed to be more of a surface look at the game, as it didn’t offer much depth in gameplay outside of controlling the Nazi Panzerhund and roasting Nazis alive with the integrated flame thrower.

We’ve also seen other mechs besides the Panzerhund in recently published images though, so we assume there’s also going to be some sort of vehicle progression.

Image courtesy Bethesda

Here’s the story in case you missed it: it’s been 20 years since the events of The New Colossus. You’re a hacker in the 1980s living in the series’ alternate WW2 history where the Nazis are still jackbooting around Paris. As a cyberpilot, you take control of Nazi mechs in aid of the French resistance by slaying Nazis.

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Check out the trailer below:

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  • HybridEnergy

    “It didn’t offer much depth in gameplay outside of controlling the Nazi Panzerhund and roasting Nazis alive with the integrated flame thrower”

    As if that wasn’t enough already. Sign me up for the BBQ.

    • Tesla

      Who are these myserious nazis? Weren’t they Germans with Austrian man Adolf Hitler leading them?

      • Francesco Fazio

        Bloody Americans … an entire generation raised in total ignorance. Thank god I am European and I have received a proper education.

    • gothicvillas

      Learn real history please

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  • Alextended

    I really don’t care for all these mini games made out to cash in on the bigger normal game IP like Doom VR, Batman VR and all that jazz. I don’t even get why this VR game had to be this weird vehicle controlled deal instead of a regular FPS like say, Contractors but in a single player campaign in the Wolfenstein style. But my hope that is that despite these limitations Arkane Studios is a very talented studio (the first Dishonored is one of my all time favorite games, as is Arx Fatalis, and Prey was pretty good too) and they will manage to put out a compelling product.

    • Graham

      Ermmm, doom vfr wasn’t “a mini game” and was nothing like the super short batman vr. I really enjoyed doom vfr personally even allowing for the silly hand sticking out your head. However, I (as you rightly say) am also hoping they do something decent with this and not rely on the spin off name for sales.

    • HomeAudio

      DOOM VFR is a mini game? Sorry… but I didn’t read rest of your comment. After reading first sentence it is obvious that you don’t know what you are writing about.

    • impurekind

      Try Serious Sam 3 VR: BFE. That’s a full PC game with some of the best VR implementation I’ve seen. They keep things simple and intuitive so you don’t have to faff around in VR, and it just looks good and feels great.

  • Moriar

    VR strong!