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Gameplay Video: World War Toons on Sony’s Morpheus at E3 2015

Sony's Morpheus had a huge presence at E3 this year with the system present in nearly 20 demos on the show floor. World War...
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Video Playthrough of ‘The Walking Dead’ VR Experience on StarVR

Here's a full play-through of Overkill's The Walking Dead experience at E3 2015 using Starbreeze's StarVR 210 degree VR headset. We went hands-on with the...
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Gameplay Video: Watch Us Play ‘Rigs’ on Project Morpheus

We got the chance to go hands-on with the first VR title from Guerilla Games Cambridge, Rigs: Mechanized Combat League. This gameplay video covers a full 3v3...
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First ‘Perception Neuron’ Unboxing Video Appears, Shows Promising Accuracy

Perception Neuron, a VR motion input suit by Beijing-based Noitom Technology, took to Kickstarter on August 8th and came to a very successful conclusion,...
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HTC Vive Support Coming to Altspace’s Social VR Platform, Experimentation Ongoing with Gear VR

I recently sat down with "Cymatic" Bruce Wooden, Developer & Community Relations Manager at AltspaceVR, a social virtual reality space that allows users to connect...
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Ana Ribeiro Speaks About ‘Pixel Ripped’ and Bringing Retro Gaming to VR at SWVR...

Ana Ribeiro, the creative mind behind the delightful retro gaming infused VR experience Pixel Rift (recently re-titled 'Pixel Ripped') talks to Road to VR's Jon...
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FirePanda’s Nick Pittom talks ‘Gaze Cues’ and the Art of VR Storytelling at SWVR...

SWVR‘s (Southwest VR) inaugural UK event in February attracted a great selection of industry talent to talk on their experiences developing for VR. One...
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WEARVR Top Ten VR Horror Downloads – All Time

In April, WEARVR and Road to VR are joining forces to bring you VR goodness from the WEARVR app marketplace, a cross-platform repository of...
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‘Level-Ups’: the Motorized Stilts that Provide Vertical Force Feedback in VR (video)

Standing-up interactions are coming to VR sooner than we can pronounce 'HTC Vive' correctly (like 'revive' minus the 're'), and although flat virtual surfaces...
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Sony’s Dave Ranyard Talks Project Morpheus VR Development and Accessibility at SWVR 2015

SWVR's inaugural UK event in February attracted a great selection of industry talent to talk on their experiences developing for VR. One such talk...
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CCP Games’ Adam Kraver on How VR Labs are ‘Getting Players into the Game’

Adam Kraver, Architect at CCP's recently unveiled VR Labs, speaks to Ben Lang at Fanfest 2015 about how his team is experimenting with virtual...
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CCP Games’ Erich Cooper Talks EVE: Valkyrie Game Design, Its Evolution and Its Future

Ben Lang is at EVE Fanfest 2015 in Reykjavik where the event, ordinarily dominated by CCP's huge MMO hit EVE Online, is setting aside...
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Tactical Haptics’ Will Provancher Talks Updated ‘Reactive Grip’ and We Go Hands-on

As Ben Lang says in his interview introduction, Will Provancher is one of the OG's of virtual reality. Tactical Haptic's 'Reactive Grip' controller was...
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OSVR’s Yuval Boger Talks HDK and SDK Updates

OSVR has announced at GDC 2015 that it plans to update it's Hacker Developer Kit (HDK) open source headset to 1.1 bringing with it...
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Sixense’s Danny Woodall on Porting ‘Jedi Training’ STEM Demo to Unreal Engine 4

Road to VR last caught up with Sixense at CES, where they demonstrated an early integration with Gear VR to add positional tracking. The 'Jedi Training'...
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