Vertigo 2 (2023), the Half-Life-style sci-fi shooter that initially made a splash on PC VR headsets earlier this year, was slated to land on PSVR 2 back in October. Now the game is finally set to come to PSVR 2 next month.

Update (November 22nd, 2023): Vertigo 2 has its updated release date for PSVR 2, now coming to the PlayStation Store on December 12th, 2023. A physical edition is also set to launch on February 9th, 2024.

This follows the studio’s “final content update” to the game, called the Bottomless Update. The update brings a level editor, modifiers, and new playable characters to the game, aiming to extend it well beyond the game’s 10+ hour campaign.

The original article follows below:

Original Article (April 25th, 2023): Reacting to Twitter user Timo Schmidt, Tsiakalis-Brown confirmed that PSVR 2 support is still on the horizon, as he recalls an earlier tweet from January saying he “would love to port to psvr in the future. It’s definitely a possibility!” (see update)

As many have noted in the recent past, PlayStation 5’s rendering ability is pretty much on par with a mid-range PC, which has allowed for a big bump in graphics over legacy hardware, such as PS4/PS4 Pro.

That bump lets developers create even more immersive and graphically intense games than we’ve ever seen on PS platform, like Horizon Call of the Mountain (2023), or the remastered version of Song in the Smoke, the latter of which rivals even the PC VR version of the game.

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Still, developing for PSVR 2 isn’t so cut and dry. Outside of actually getting it to work on Sony’s latest VR headset, which is a much more precise target than creating a PC VR game in general, Tsiakalis-Brown admits he’s never gone through the certification process to publish a game on the PlayStation Store. Up until now, all of the developer’s games have been PC VR only.

Nathan Rowe, the solo dev behind VR art app SculptrVR (2016), had some sage advice to overcoming the process:

And what good is Vertigo 2 without Vertigo Remastered (2020)? Tsiakalis-Brown says releasing both games for PSVR 2 would be a “great way to expose [the series to] a bigger audience!”

While the solo dev hasn’t published a post-launch release schedule, the order of operations is fairly clear. First the game’s upcoming sandbox DLC, which will allow users to create and share their own content based on Vertigo 2 assets and worlds, then … who knows!

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.