Scott Hayden

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An American expat based in Italy, Scott learned at a young age to revere the power of science fiction, becoming a figurative stained glass window through which he viewed the world. Throughout his childhood he was force fed countless reruns of Star Trek TNG, Quantum Leap, Sliders, (among many others) and lived by The Evil Dead triology and Saturday mornings watching MST3K with the rest of his sci-fi-freak family. Like every card-carrying dweeb who grew up in the ’90s, Scott spent uncountable hours in front of a TV and various consoles, but even longer wishing inside his head that the fantasies played out in games and movies would someday become a reality. After following VR casually since its entrance into the public psyche, he decided to investigate further by the only way he knew how: by writing about it. He believes that VR will start a revolution of the mind, helping to give ineffable ideas form and increasing humanity’s ability to relate to one another through free expression.
Star Trek: Bridge Crew, Ubisoft's upcoming collaborative space adventure, sadly won't be here for the November 29th launch date as promised, so if you wanted to give that special someone a Trek-themed Christmas present, you may need to rethink your...
Obduction, the highly rated first-person adventure game from Cyan, the makers of Riven (1997) and Myst (1993), has been available on traditional monitors for quite some time now, but what virtual reality enthusiasts have been salivating over is the pre-release VR...
Xiaomi today unveiled a low-cost VR headset alongside their Mi Note 2 smartphone at the company's Mi Product Launch Event in Beijing. Much like Samsung Gear VR, Mi VR features a built-in dedicated motion sensor for low latency head-tracking and...
Just what Google has brewing in their skunkworks, we can't say for sure, but with their most recent acquisition of Eyefluence, a company that builds eye-tracking technology for VR headsets, it seems Google is getting ever deeper into what's largely...
Hammerhead VR, the creators of the splendidly creepy ABE VR, a short VR film that puts you at the mercy of a robot gone awry, today revealed a first-person horror game called Syren. Hammerhead is a VR production studio that’s worked with VR game development,...
Getting into a live show with your favorite celebrity isn't that tough if you live in the entertainment epicenters of L.A. or New York, but this week AltspaceVR, the social VR platform, is bringing the entertainers to you. Like all AltspaceVR performances...
There isn't a studio that can claim to be 'The Pixar of VR' just yet, but many heavy hitters in traditional media and tech are taking notice of the growth potential of animated films in VR, and specifically in Baobab Studios,...
Loading Human is a first-person sci-fi adventure that, much like the pulp fiction space operas of years gone past, puts you in the shoes of a charming 22nd century astronaut straight out of space academy. Instead of launching into the far...
Ricoh, the Japanese imaging and electronics company, today announced a new model of the Theta, the company's pocketable 360 camera. It's called Theta SC. The new Theta SC is a lighter, more colorful version of the Theta that has almost everything...
Steam Dev Days, Valve's annual developer conference, just started and from the tweets we've seen (no press allowed!) VR is getting the star treatment this year already. According to press release sent out yesterday, visitors to Steam Dev Days "will...
Oculus Rift owners take note: pre-orders for Touch begin today at 12pm PT (your local time), including VR Sports Challenge, The Unspoken as well as an extra sensor and adapter for Rock Band VR. The pre-order bundle will cost $199. If your pre-ordered the Rift on...
Oculus announced at Connect, the company's annual developer conference, that they'll be officially supporting WebVR through their new VR web browser codenamed Carmel. WebVR is an API that provides headsets access to web-based VR content. Touted as an easy way to share VR experiences...
Up until now, multiplayer games on Oculus Home have relied on their own individual avatar selectors, meaning you couldn't have the exact same avatar in two different apps. In an effort to socialize the entire platform, Oculus is introducing...
Facebook CEO Mark Zuckerberg took the stage at Oculus Connect, the company's annual developer conference, to show off Facebook's latest social VR prototype. Zuckerberg toured the newest features of the app including more lifelike avatars complete with facial expressions triggered...
Keeping games chugging along at 90 frames per second (fps) while rendering modern graphics is a tall order, which is why building a VR-ready computer is pretty much impossible with less than $600. Well, now the minimum spec—at least...
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