Scott Hayden

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An American expat based in Italy, Scott learned at a young age to revere the power of science fiction, becoming a figurative stained glass window through which he viewed the world. Throughout his childhood he was force fed countless reruns of Star Trek TNG, Quantum Leap, Sliders, (among many others) and lived by The Evil Dead triology and Saturday mornings watching MST3K with the rest of his sci-fi-freak family. Like every card-carrying dweeb who grew up in the ’90s, Scott spent uncountable hours in front of a TV and various consoles, but even longer wishing inside his head that the fantasies played out in games and movies would someday become a reality. After following VR casually since its entrance into the public psyche, he decided to investigate further by the only way he knew how: by writing about it. He believes that VR will start a revolution of the mind, helping to give ineffable ideas form and increasing humanity’s ability to relate to one another through free expression.
Attention Gear VR owners: the fabled time has come to take out your credit cards, and hand them over to the likes of the newly monetized Gear VR store, where you can kiss your money goodbye in increments of...
Yesterday, Valve and HTC revealed the 'Vive' VR headset, and there's some pretty big names already working on content for the headset. According to the Vive website, Google, HBO, and Lionsgate are already working to create content for the new headset...
NextVR is incorporating light field capture technology into their VR platform which will allow users to alter their perspective inside the VR space, adding a degree of positional tracking to the live action videos and making for a more immersive...
Is the future going to be filled with paper thin displays and touch interfaces abound? Microsoft thinks so, because they've been fleshing out their "productivity future vision" concept videos ever since 2009, underlining just that. But what could these omnipresent displays...
Tactical Haptics is coming back to this year's Game Developers Conference (GDC) in San Francisco to give a fresh demo of their haptic controller, Reactive Grip. The device aims to give popular motion tracking devices a more immersive feel for in-game...
We knew NextVR was showing off its panoramic video at the NBA All-Star Technology Summit last week, but now the company says the NHL will be getting the same 360 degree treatment, transmitted live and in 'broadcast quality'. See Also: NBA Games...
Epic Games is offering developers a "no strings attached" piece of their recently established development fund, a financial grant pool that tops out at $5,000,000 worth of cash. The funds are earmarked for projects with working prototypes, that are...
The developers of The New Renaissance have released a demo of their feature-length virtual reality music experience, showing a segment that reminds me of just why I got into this VR business in the first place: dancing robot girls...
Additions to the TED 2015 speaker lineup have been announced, and Rony Abovitz, Founder, CEO and President of Magic Leap, is heading to the conference to speak about... to reveal... well, we're not too sure really—par for the course considering the...
On the tail end of this year's GDC, Meta will be hosting their very first 24-hour AR hackathon centered around their Meta 1 Developer Kit, a crowdfunded augmented reality headset that is now shipping out to backers. The event comes after...
Proton Pulse for Google Cardboard is free of cost for a whole month starting today on the Google Play store. The full game, which came to Cardboard in December 2014, has 53 different levels and 5 boss battles to keep you playing on...
It was announced yesterday at the New York Toy Fair that Mattel's View-Master is ditching the film 'reels' and partnering with Google "to deliver an affordable, kid-friendly immersive digital experience"  using a chunky plastic version of Google's Cardboard smartphone...
SEER, an augmented reality device from San Francisco/Shenzhen based Caputer Labs Inc, launched their Kickstarter campaign in late January, and have already reached beyond $75,000 of their $100,000 funding goal. The device, which takes advantage of the user's smartphone,...
  Bei Yang, the 'Creative Technologies' leader at Walt Disney Imagineering, will be holding a talk on March 5th at this year's Game Developers Conference (GDC) and revealing VR strategies learned by the R&D arm of Disney over the past 20...
Sony is bringing back Project Morpheus to this year's Game Developers Conference (GDC) in San Francisco, now with updated information on the VR headset that promises to expound new applications for the VR side of their PlayStation ecosystem. See Also: Sony Morpheus...
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