BRINK Traveler is a VR travel app that, thanks to some detailed photogrammetry, offers up realistic 3D locations for you to hike through and learn about along the way.

Brink Traveler offers up 18 different places to hike around which span a dozen locations. Indie studio BRINK XR says more are planned to release sometime after the app’s September 9th launch on Quest and SteamVR headsets.

You’ll be able to explore a few of the most impressive natural formations in the United States and Iceland, including Horseshoe Canyon, White Pocket, Mount Morrison, Mount Whitney, Alabama Hills, The Wave, Arches National Park, the North and South side of Death Valley National Park, Antelope Canyon, Crystal Crag, and Haifoss waterfall.

Much like the lush virtual outdoor areas in Valve’s The Lab (2016)Brink Traveler seems to combine its photogrammetric scenes with interactive elements to draw you deeper into the space, like an errant rock on the ground or running water off in the distance. Photogrammetry is a technique that uses high resolution photography to recreate accurate models of a real space.

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In addition to photorealistic hiking spots, you have a few bits of kit to help you along the way. A trusty compass helps you teleport around discrete bits of the trail, and a virtual guide is also included so you can learn more as you explore. Throughout each section you’ll be able to collect points of interest and capture photos too.

Brink Traveler is launching on Quest and SteamVR headsets on September 9th. It’s also coming to smartphone AR via both iOS and Android operating systems. Check out the trailer below:

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  • Zerofool

    Hey Ben, any word on the pricing? Will it be free like “Realities” and its DLCs?

    • Brink hasn’t published any pricing yet, but we’ll update as soon as we learn more.

    • Akin Bilgic

      The VR version will be available for $9.99 on Oculus and Steam.

      • Florian

        And cross-buy! (on Oculus)

    • Dakota Dunn

      I hadn’t heard of Realities, thank you!

  • kontis

    I want to know if there is a substantial quality difference between PC version and Quest version.

    • Akin Bilgic

      All the imagery seen in this trailer is from the Quest 2 version of the app! It was primarily designed for mobile hardware. (Source: I’m one of the developers)

      • That’s very impressive – beautiful work!

        • Florian

          Thank you!

    • Florian

      The PC version has higher quality textures, higher audio quality and runs at 90FPS (another developer here!)

  • Skippy76

    Or.. Just get google earth VR for free and travel the world

    • oomph2

      its so, so so

  • oomph2

    One of the best ideas
    (also saves money on travelling)
    Maybe they should start a real time version too.

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    • Florian

      What you see in the video is recorded real time on PC. The same content runs at 60-70 FPS on Oculus Quest 2 and mobile AR.

  • This seems cool for people that like to travel, I would love to try it.

  • nullcodes

    It can’t be photorealistic with any existent headsets because they all have between-pixel gaps. Maybe when the Apple 8K-per-eye headsets are released it will have reduced gaps between pixels.

  • Martijn Valk

    This looks awesome, I love these kinds of experiences but until now only Realities had these kind of environments to offer. Will surely buy it!

    A question to the devs here: will there be frequent expansions?

  • jehoshif

    No WMR support. Lame.

  • Mattphoto

    Easily the best looking thing on VR. Even on my quest. No artifacting and very very highly polished scenes compared to google earth. Yes, it’s photogrammetry, but clearly they took the time to clean it up and make each environment near perfect. Content is light, but looks like they will add more.

    This will be my go-to app for showing off VR to newbs. it’s very impressive.