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VR Unicorns is a Copenhagen-based development collective that developed #SelfieTennis. They were working on Julie Heyde's RagnarökVR until they stated experimenting with room-scale sports...

The makers of VR Cover and Gauss Eyewear today announced their newest crowdfunding project which aims to deliver specially-made prescription lens holders for the Oculus...
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Steven Schkolne tells us why he's returning to his immersive creativity roots with his latest VR "passion project" 3dSunshine - a tool he says...

VR has the capability to take us into completely new realms, and experimental artist Isaac "Cabbibo" Cohen has been creating some of the most...
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VideoStitch, the company behind the eponymous 360 post-production software suite, today announced their first 360 camera, the Orah 4i. The all-in-one solution aims to...
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At GTC 2016 this week, NVIDIA's Vice President of Graphics Research demonstrated a novel prototype display running at an incredibly high refresh rate, all...
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Valve is pushing the HTC Vive in full force today—no surprise considering it's the official launch day of the SteamVR-compatible headset. Adding to proclamation that...
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NVIDIA at GTC 2016 today has announced Iray VR, a virtual reality adaptation of their Iray ray-tracing engine. The company says it enables "breakthrough...

Valve's Chet Faliszek has been a key virtual reality evangelist & developer relations liaison over the past couple of years for the HTC Vive,...

It's GTC 2016 week and NVIDIA CEO Jen-Hsun Huang takes to the stage at 9:00AM for an opening keynote that will discuss how the...