$227,000 Worth of Oculus Rift DK2s Sold on Ebay Despite Oculus VR Prohibiting Resales

$227,000 Worth of Oculus Rift DK2s Sold on Ebay Despite Oculus VR Prohibiting Resales

As with any free-market system, the law of supply and demand will drive prices up when supply is short and demand is high. The Oculus Rift DK2 is a hot commodity, and even with the company pumping out the popular VR headset as quickly as possible, some folks are willing to pay a huge premium to get one without waiting. … Read the full article …

Immersion-Vrelia Aims 120 Degree ‘Pro Blue Sky’ VR Headset Toward the Commercial Entertainment Sector

Immersion-Vrelia Aims 120 Degree ‘Pro Blue Sky’ VR Headset Toward the Commercial Entertainment Sector

While the Oculus Rift is poised to invade the homes of gamers, we're increasingly seeing the DK1 and DK2 used in promotional 'out-of-home' venues. Immersion-Vrelia have announced a new division dedicated to developing a VR headset designed for out-of-home use in venues like arcades and theme parks. … Read the full article …

Preliminary Oculus Rift DK2 Support Comes to Second Life and OpenSim

Preliminary Oculus Rift DK2 Support Comes to Second Life and OpenSim

David Rowe, the developer behind the unofficial CtrlAltStudio Viewer for Second Life and Open Sim, has released a preliminary build to give Oculus Rift DK2 users their first glimpse into the popular virtual world. … Read the full article …

Gamescom 2014: Morpheus Interview – Sony Had Prototypes Earlier Than You’d Expect

Gamescom 2014: Morpheus Interview – Sony Had Prototypes Earlier Than You’d Expect

At Gamescom 2014, Road to VR Editor Paul James got to sit down with Anton Mikhailov who works in Sony's 'Magic Lab', an R&D division tasked with creating innovative experiences for PlayStation. Mikhailov revealed that the company has had prototypes of the Morpheus VR headset for a year and a half prior to revealing the public developer kit at GDC 2014 back in March. He further expounds on his work on Morpheus' vision tracking and Sony's desire to create a calibration-optional experience. … Read the full article …

Gamescom 2014: Oculus VR Interview – Oculus Connect, DK2 Launch, and Smash Bros. Rivalry

Gamescom 2014: Oculus VR Interview – Oculus Connect, DK2 Launch, and Smash Bros. Rivalry

Oculus VR are, arguably, the most exciting company in the tech industry right now. In the 12 months since I last met Palmer Luckey (Founder) and Nate Mitchell (VP of Product) at Gamescom, their business has exploded. Facebook's acquisition has catapulted them even further into the public eye and given them the resources to change the world by introducing what they believe to be the last platform, virtual reality. I got a chance to sit down with the dynamic duo at Gamescom 2014 to reflect on a … Read the full article …

The ‘Birdly’ Experience: Earning My Wings in Virtual Reality

The ‘Birdly’ Experience: Earning My Wings in Virtual Reality

"The air up there in the clouds is very pure and fine, bracing and delicious. And why shouldn't it be? —it is the same the angels breathe." – Mark Twain, Roughing It, Chapter XXII, 1886 … Read the full article …

Oculus: “We Have [VR] Experiences Running Even on Cellphone Devices Right Now…”

Oculus: “We Have [VR] Experiences Running Even on Cellphone Devices Right Now…”

Despite announcing that the Oculus Rift would support Android all the way back during the company's 2012 Kickstarter, Oculus VR has been quite secretive about their forthcoming Android SDK. In an interview at Gamescom 2014 last week, the company alluded that work is still underway on bringing virtual reality to mobile. … Read the full article …

Download 13 Beautiful Unreal Engine 4 Examples for the Oculus Rift DK2

Download 13 Beautiful Unreal Engine 4 Examples for the Oculus Rift DK2

While Unity was arguably the engine of choice for indie Rift developers early on, Unreal Engine 4's recent change to crazy-reasonable pricing and impressive new graphical capabilities has it catching on like wild fire. A VR enthusiast as taken 13 beautiful Unreal Engine 4 demos and compiled them with the latest version of the engine with support for the Oculus Rift DK2. Low-end PCs need not apply! … Read the full article …

Minecraft Creator Markus ‘Notch’ Persson “Officially Over Being Upset About Facebook Buying Oculus”

Minecraft Creator Markus ‘Notch’ Persson “Officially Over Being Upset About Facebook Buying Oculus”

After initially speaking out against Facebook's purchase of Oculus VR back in March, Minecraft creator Markus "Notch" Persson is ready to move on. … Read the full article …

One of the Best Early Examples of Educational VR Experiences Now Updated for Oculus Rift DK2

One of the Best Early Examples of Educational VR Experiences Now Updated for Oculus Rift DK2

Titans of Space is one of the classic Oculus Rift DK1 experiences. It takes users on a tour through the solar system, with a particularly amazing star size comparison at the end which is unlike anything you've ever seen in an astronomy book. It was also one of the first Rift experiences to support positional tracking, thanks to a clever use of the Razer Hydra controller. Now, this go-to Rift experience has been updated for the DK2. … Read the full article …

DK2 Shipping Update: 60,000 Orders, More than 20,000 Units Shipped, New Orders Ship in October

DK2 Shipping Update: 60,000 Orders, More than 20,000 Units Shipped, New Orders Ship in October

The much lauded Oculus Rift DK2 is in high demand. Shipping began at the end of July and Oculus says they've already shipped more than 20,000 of their 60,000 orders. The company recently updated their order page to indicate that new units are expected to ship starting in October. … Read the full article …

Rev VR Podcast (Ep.76): Aaron Lemke Talks Eden River HD and the Importance of Sound Design in VR

Rev VR Podcast (Ep.76): Aaron Lemke Talks Eden River HD and the Importance of Sound Design in VR

After a stressful day at work, I needed to unwind. I popped on my DK2 and loaded up Eden River HD. It helped so much that I had to talk to the creator, Aaron Lemke, on this episode of the Rev VR Podcast. … Read the full article …

Gamescom 2014 – Oculus Talk Connect, War Thunder on Morpheus and Great New VR Games

Gamescom 2014 – Oculus Talk Connect, War Thunder on Morpheus and Great New VR Games

"Time is an illusion, lunchtime doubly so," Douglas Adams once wrote, and it's a fitting way to summarize how fast the last 12 months have felt since I was at Gamescom in 2013. Visiting the biggest games show in Europe again this year illustrates how far the VR industry has come in that year. VR hardware is still front and centre of course, but this year it's all about the VR games. … Read the full article …