Open Source VR
Open Source Game Engine ‘Godot Engine’ Gets VR Support
The full release of Godot 3.0 is now available, bringing VR support to the engine via a lightweight, 3DoF, ‘Cardboard-like’ solution, and OpenVR support through a GDNative-based plugin. The multiplatform Godot Engine is an open source, non-profit project available...
Revive Creator Joins OpenXR Initiative ‘to help create a truly open VR standard’
CrossVR's Revive, the software that allows HTC Vive users to play games from the Oculus platform, today announced it's joining one of the leading initiatives in creating an open standard for VR and AR apps and devices, otherwise known as OpenXR.
Lead...
VR Industry’s Biggest Players Are Banding Together to Create an Open VR Standard
The Khronos Group announced on Tuesday that they have a critical mass of major VR players who are collaborating on a VR open standard. This VR open standard will have a software and hardware component that will enable VR...
SteamVR to Get Linux and Mac OSX Support Within “a Few Months”
Valve is planning to introduce beta versions of its SteamVR platform for Mac OSX and Linux users within a few months.
One thing's for sure, if you're a PC user wanting to indulge in a spot of immersive entertainment right...
OSVR Co-founder on the Future of Open Source Virtual Reality
OSVR is an open source software platform and VR headset. Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. Our goal is to provide an open alternative to walled-garden, single-device approaches.
Guest Article by Yuval Boger
Yuval is...
Razer Want to Make OSVR the “De Facto” VR Platform in China
Razer Chief Executive and co-founder Min-Liang Tan has stated his company's intent to dominate China's rapidly growing virtual reality market, with new products built around the OSVR platform, tailored to the region launching next month.
Razer, along with VR specialists Sensics, is...
OSVR Supporters Grow to 300 with 70 New Developers Added
The organisers of the Open Source Virtual Reality movement (OSVR) have today announced that their supporter list has grown to 300, with the recent addition of 70 new companies and groups interested in developing for Open Source VR.
Razer announced OSVR,...
This HDK Teardown Offers Detailed Look at OSVR’s Flagship Headset
OSVR, the Open Source Virtual Reality initiative lead by Razer and Sensics, has had a busy year welcoming dozens of companies pledging support. Whilst OSVR's flagship virtual reality hardware the Hacker Development Kit 1.3 have yet to ship to developers in...
OSVR Gets NVIDIA ‘Gameworks VR’ Support, Adds 65 New Industry Collaborators
The OSVR project is celebrating the addition of a further 65 companies in support of their initiative, among them GPU technology giant NVIDIA, adding a low latency, driver optimised 'Direct Mode' to the list of OSVR's features.
OSVR has evolved rapidly since we...
Hands On: ‘Manus’ Wireless VR Gloves Adding OSVR Integration, Promising Hints of Future Positional Tracking
Manus, the minds behind the eponymous VR data glove and Open Source Virtual Reality (OSVR) partners, have revealed to us that they are well on their way integrating OSVR equipment for their wireless VR gloves
Far from giving up on...
Making Valve’s OpenVR Truly Inclusive for VR Headsets
With multiple proprietary VR systems on their way to retail, development fragmentation in the VR market has recently become a hot topic in the VR community. In this guest article, a veteran developer who goes by the name of...















