‘Cosmonious High’ Coming to Quest 2 & SteamVR This Month, Gameplay Trailer Here

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Google’s Owlchemy Labs, the VR studio behind Job Simulator (2016), announced that its upcoming game Cosmonious High finally has a release date for launch on PC VR and Meta Quest 2.

Update (March 4th, 2022): Owlchemy Labs announced Cosmonious High is slated to launch on March 31st for Meta Quest 2 and SteamVR headsets.

Owlchemy Labs hasn’t said anything yet about PSVR availability, however there’s no doubt in our minds that the pioneering VR studio (also now owned by Google) has a PSVR 2 developer kit.

The studio also included a new gameplay trailer, which we’ve linked above and below the article:

Original Article (September 21st, 2021): Revealed today, Cosmonious High launches you into an alien high school where you unlock powers in order to fix up the place post-disaster, and meet a quirky cast of characters who attend classes with you along the way.

Characters are said to respond to natural gestures such as high fives and fist bumps, which feels a bit like a natural extension of what we saw in Vacation Simulator (2019), which brought more user-to-NPC interaction to the table by way of gestured interactions. Here it seems you’ll also be able to select emotes from a speech bubble.

Image courtesy Owlchemy Labs

And like Vacation Simulator, Owlchemy Labs is offering up another “biggest space” it’s ever built with Cosmonious High, making for “one big interactive playground for your powers,” the studio says.

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“With Cosmonious High, we’re breaking all the bounds. Players can go anywhere, interact with any character they see, and use their powers to resolve—or cause—as much chaos as they want,” says Chelsea Howe, product director at Owlchemy Labs.

Owlchemy Labs CEO Devin Reimer says it’s all about “interaction, inclusivity, and accessibility. We continue to push the boundaries of VR and we cannot be more excited to launch our first new IP in five years.”

Cosmonious High is said to support SteamVR headsets and Oculus Quest, and will arrive at some point in Spring 2022. There’s still plenty more to learn, and we’ll have our eyes peeled as Owlchemy Labs continues the drip of info leading up to launch.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • 3872Orcs

    Ah let meg guess; after launch of this game Google will close down the studio like they did with all the rest of their VR efforts, and most other projects at the company for that matter. Google Daydream could have been a success and the competition we’re sorely lacking right now against the Facebook Quest, if they had just kept it up. They had a lot going for them. Idiots.

    The game seems really polished though. Not sure about the humor.. nowhere in that trailer did I LOL like Job Sim. Though just because of the level of quality seen here and their previous games I want to try it.

  • looks quite polished! Can’t wait to give it a try!

  • It seems cool and targeted towards young players, I don’t feel much attracted by it honestly

  • Jorge Gustavo

    Well, I don’t play VR with my daughter. I go with nintendo switch for that. Pass

    • namekuseijin

      Job Sim never attracted me and while there’s plenty of great shooters and other games, the only games my daughter ever wanted to play in VR were Job Sim and VR Chat… go figure, they certainly have some appeal with kids. I’d better not show this to her…

  • Lucidfeuer

    Did we ever learn about why Google abandoned it’s position on the VR market?