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On Expectations: What Our Audience Thinks About Rift, Vive, and PlayStation VR Prices

After a negative outcry about the $600 price of the Oculus Rift, founder Palmer Luckey admits that he "handled the messaging poorly" on setting the price expectation. The loudest voices may not be the majority however, so we set...

2016 VR Industry Report: Everything You Need to Know in One Place

Greenlight VR’s second industry report is co-authored with leading VR news site, Road to VR, and provides industry forecasts, analysis, and best practices. SAN FRANCISCO, CA, January 15, 2016 – Greenlight VR and Road to VR today unveil plans to...

Oculus Rift: What You Really Get for Your Money

There's been some commotion about the price of the new Oculus Rift pre-order bundle, and although nearly doubling the infamous '$350 ballpark' estimate given out by company founder Palmer Luckey (for which he apologized), we thought this quick high-level breakdown...

Hands-on: HTC Vive Pre Brings Notable Improvements to Visuals, Tracking, and Ergonomics

Although the HTC Vive saw a significant delay, pushing its expected delivery date way back from Q4 2015 to April 2016, development of the headset has not stalled. The new Vive Pre, the second Vive development kit, makes improvements...

Mozilla’s VR Team Walks Us Through Creating a Basic VR-capable Website

Mozilla, the creators of the Firefox web browser, is a major advocate for the web platform and is fostering significant efforts to make sure that virtual reality is a 'first-class citizen' of the internet. With the launch of A-Frame,...
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First Look: ‘vTime’ is a “Sociable Network” for Mobile VR, Available Today on Gear VR

Starship, a Liverpool-based digital entertainment studio, has today released vTime on the Gear VR store, the mobile platform's latest social VR app. I got a chance to check out vTime's alpha and sat down with Paul Hollywood, the studios product development director, to find...

AVADirect and Road to VR Launch Exemplar, The Benchmark PC for High-end VR

Road to VR and AVADirect are pleased to announce the launch of Exemplar, a high-end VR gaming PC designed for those who want to push the limits of immersion. Available starting today, Exemplar is made for VR enthusiasts who...

Mozilla Launches A-Frame: VR-capable Websites Starting with One Line of Code

Mozilla today released A-Frame, an open source library for creating virtual reality web experiences without having to know the powerful (but complex) WebGL. Designed for web developers, A-Frame aims to make it easy to create high-performance and responsive virtual reality experiences...
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NASA Looks to PlayStation VR to Solve Key Challenge of Space Robot Operation

While NASA has a long history of sending probes and rovers into space, advancements in robotics has made deployment of human-like robots an increasingly attractive prospect. But it turns out that controlling such humanoid robots remotely is challenging. NASA and...

Unboxing The Challenges of VR Cinema

The great fun in VR right now is that when you strip away all of the bluster, all of the marketing speak, and all of the ego posturing the truth, we’ve only scratched the surface of how this new...
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Inside ‘Ixian Gate’ – An Otherworldly, Surrealist Dream Come to Life

Ixian Gate is a beautiful, infectiously weird VR demo created by Jess Johnson, a New Zealand-born artist based in Melbourne. Johnson takes a measure of inspiration from Frank Herbert's iconic sci-fi tome Dune (1965) to produce an otherworldly experience that is an enigmatic trip through tessellating shapes and bodies...

What $136 Million Invested in November Alone Says About the VR Industry

Still think virtual reality is a fad? The latest data suggests over $136M was raised by VR startups in the month of November 2015 alone. It appears that VR is quickly leaving the realm of odd curiosity and is...

Here We Go (Again): The VR Industry Is Spinning up Just like Online Video 10 Years...

Here we go again. A decade ago, it was online video that changed everything. Now virtual reality is set to change the world once more. As we approach the Q1 2016 Oculus Rift release date, you can literally see and...
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First Look: PresenZ Shows Navigable Pre-rendered Room-scale VR Scenes

PresenZ is a system developed by VFX studio Nozon which combines some of the essential benefits of pre-rendered imagery with those of real-time interactivity. For the first time the company is demonstrating a room-scale version of a Presenz-enabled scene. Crash Course:...

Review: ‘EVE: Gunjack’ Sets the Bar for Gear VR Turret Shooters

EVE: Gunjack, The mobile counterpart of the hugely anticipated VR multiplayer space shooter EVE:Valkyrie, is released tomorrow on Samsung Gear VR. We go hands-on with the consumer release and find out that CCP Games have succeeded in setting a...
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