Motion Sensing Peripherals
AxonVR is Building a Haptic Holodeck Powered by NVIDIA PhysX
AxonVR, the company currently working on a full-body haptic solution for VR, are on their way to bringing their technology to an ever-widening audience. Announced today via an official NVIDIA blogpost, AxonVR says that the company's fledgling haptic engine is actually built on...
3DRudder VR Controller Priced at $175, Ships in March 2016
This what the retail version of 3DRudder, a unique motion controller designed that aims to "free the hands and lets the user do more", looks like. And this is how much it'll cost when it finally goes on sale...
Cyberith Reveals New Virtualizer ‘Analogue’ and ‘Decoupling’ Features, Heading to E3 2015
Cyberith are gearing up for the E3 Expo this month as they release details of new exciting Virtualizer (an omni-directional treadmill for VR) features. They've also confirmed they'll be on hand at the event with 3 Virtualizers for attendees...
Neal Stephenson: “STEM… is going to give Clang a huge boost in playability and realism”
In a newly published video, Neal Stephenson, project leader on Clang, extols the benefits of the Sixense STEM system, and how it will enable Stephenson's goal of realistic sword fighting in videogames.
Clang is a project by Subutai Coroporation, which...
Armored Ops VR Game Incorporates Oculus Rift and Razer Hydra for Multiplayer Mech Combat [video]
While a number of games plan on supporting the Oculus Rift head mounted display, not many of them are being made specifically for it. Owen Pedrotti has a functional prototype of a virtual reality game that he is making to...
TrinityVR Bringing 360 Degree Tracking to Magnum, Partners with Striker VR for Realistic Gun Recoil
One of the biggest concerns with single-camera based optical tracking solutions is occlusion—when the tracking target is hidden from the camera's view. TrinityVR has announced that they are working to bring multi-camera support to the Magnum VR motion controller,...
Trinity Magnum Interview and Hands-on: Oculus Source Says DK2 IR Camera Will Work for Tracking
The Trinity Magnum is the latest VR motion controller to enter the arena. Following devices like STEM and PrioVR, the Magnum aims to bring an optically tracked solution to the market and one that's significantly less expensive. Recently I...
Tactical Haptics Returns to GDC 2015 with New Demo for Haptic Controller
Tactical Haptics is coming back to this year's Game Developers Conference (GDC) in San Francisco to give a fresh demo of their haptic controller, Reactive Grip. The device aims to give popular motion tracking devices a more immersive feel for in-game...
STEM Kickstarter Update: Reduced Prices, iOS/Android Stretch Goal, and More
The already highly successful STEM Kickstarter just keeps getting better. A new update from the team at Sixense brings prices down, adds a new stretch goal at $700,000 for iOS/Android, and introduces a new $149 reward level.
Reduced Pricing on...
Cymatic Bruce Plays Portal 2 on Oculus Rift with Vireio Perception
Greetings Road To VR Readership!
In partnership with Road To VR, I present Cymatic Bruce's Video Breakdowns! For those that do not know me, I am a VR Vlogger that has been producing Oculus Rift gameplay videos and VR Development...
News Bits: HL2VR 1.4 Mod Released, The Best Half-Life 2 Experience Just Got Better
Back in October 2013 Road to VR's Ben Lang described HL2VR, a Half-Life 2 mod specially crafted to make playing in VR as cool as possible, as "The best way to experience Half-Life 2." The new version (1.4) is...
ManoMotion Brings Hand Gesture Input to Apple’s ARKit
ManoMotion, a computer-vision and machine learning company, today announced they're integrated their company's smartphone-based gesture control with Apple’s augmented reality developer tool ARKit, making it possible to bring basic hand-tracking into AR with only the use of the smartphone's onboard processors and...
Project Holodeck Update: Razer Now Official Sponsor, The Team Tests the Oculus Rift
Exciting info for the team of Project Holodeck, Razer is now an official sponsor. The company, which was founded in 1998 and manufacturers PC peripherals for hardcore gamers, will supply the Holodeck team with hardware pertinent to the project and...
Leap Motion Partners with OSVR to Provide Integrated Sensor Faceplate for HDK
Leap Motion are furthering their commitment to the Open Source Virtual Reality initiative. They're working with OSVR to produce a Leap Motion enabled faceplate for the project's flagship VR Headset, the HDK.
The OSVR initiative, spearheaded by VR headset veterans...
‘Kintinuous’ Fuses Virtual and Reality with the Oculus Rift and Kinect
The Kinect was a great example of cutting edge technology coming from R&D into entertainment. First released as a peripheral for the Xbox 360, it quickly became one of the most successful console peripheral ever launched and then promptly...

















