Motion Sensing Peripherals

Motion Sensing Peripherals

YEI Creates First Person Virtual Reality Demo With Full Body Tracking in Unreal Engine [video]

The ultimate goal of virtual reality gaming is to convince players that they are actually the inhabitants of another world. A number of components are needed to make this a reality. While head mounted displays like the Oculus Rift...
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This Full Video of Valve’s ‘Aperture Science’ VR Demo is Wonderful and Spoilerific

*** Warning: This Video Contains Spoilers *** Watch as an anonymous player works through Valve's Aperture Science demo, built to demonstrate the capabilities of Valve's new virtual reality technology - HTC Vive. At the PlayHubs game jam in London last week...

3 Month Delay for STEM Motion Controller Aims to Improve Accuracy and Modify Modular Design

Sixense, creators of the popular (and now rather expensive!) Hydra system, today announced to their Kickstarter backers a three month delay in delivery of their upcoming STEM motion controllers “for the sake of performance optimization." The controllers, originally due...

Developer Interview: ‘Teddy’ Talks Hydradeck Cover Shooter

We speak to 'Teddy', the developer behind the UDK based and Razer Hydra powered positional tracking demo 'Hydradeck' and the new 'Hydradeck Cover Shooter'. VR Prospecting In these early days of the Virtual Reality resurgence, there's much to be discovered. Developers...
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Watch Samsung’s Gear VR Motion Controllers ‘Rink’ in Action

Watch this new video released by Samsung which shows their newly announced Rink VR motion controllers for Gear VR called Rink. Samsung's announcement of a set of new motion controllers, designed specifically for virtual reality headset Gear VR was certainly...

Virtuix Omni Heading to Shark Tank Investment Reality Show Next Friday

Virtuix Omni, the forthcoming VR omnidirectional treadmill, will be making an appearance on ABC's popular venture capital reality show, Shark Tank. For those who haven't seen the show, Shark Tank puts entrepreneurs in front of a panel of wealthy investors in...

Sixense STEM VR Motion Controller Kickstarter is Live — Prices Start at $149

Today Sixense launched a Kickstarter for the highly anticipated STEM VR motion controller. STEM is essentially a sequel to the Razer Hydra. It cuts the cords to go fully wireless, supports up to five independent sensors for full-body...
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Sixense’s Danny Woodall on Porting ‘Jedi Training’ STEM Demo to Unreal Engine 4

Road to VR last caught up with Sixense at CES, where they demonstrated an early integration with Gear VR to add positional tracking. The 'Jedi Training' demo now comes to GDC, running on Unreal Engine 4. Ben Lang Speaks to Creative...

Hands-on: IMU Added to Sixense STEM VR Motion Controller Underscores Impressive Performance

Today Sixense is revealing the reason for the delay of their STEM motion input controller—the company revamped their board design to include an IMU sensor which augments the motion tracking capabilities of the controller. The IMU is used for...

AxonVR is Building a Haptic Holodeck Powered by NVIDIA PhysX

AxonVR, the company currently working on a full-body haptic solution for VR, are on their way to bringing their technology to an ever-widening audience. Announced today via an official NVIDIA blogpost, AxonVR says that the company's fledgling haptic engine is actually built on...

Leap Motion’s Next-gen ‘Dragonfly’ Sensor is Designed for VR Headsets

Leap Motion creates a gesture camera for hand tracking input. The company has been progressively pivoting their technology toward virtual reality, and now appear to be going all-in on the emerging industry with a tease of a next-generation sensor, codenamed...

Sony Acquires Softkinetic with Tech Ideal for Next-Gen PlayStation VR Input

Softkinetic are a 3D vision company specialising in depth-sensing technologies, specifically  ToF (Time of Flight) laser-based systems. Now, Sony have announced it has acquired the Belgian company, provoking speculation that we might see the company's tech used for hand-tracking alongside...

Tactical Haptics to Debut Vive ‘Reactive Grip’ Prototype at VR Launchpad

Tactical Haptics, the company behind the unique tactile feedback technology 'Reactive Grip', will show their latest HTC Vive compatible prototype for the first time at VR Launchpad, the the VR startup showcase event, kicking off tomorrow at the Computer History Museum...

E3 2014: Control VR Gloves – Interview With CEO Alex Sarnoff and CTO Ali Kord

Control VR, the company that offers a solution for tracking the detailed movements of your upper body and fingers,  have managed to whip up quite the storm over an amazingly short period of time.Since their Kickstarter campaign launched a...

Console Makers Stay Mum on VR at E3, but Kinect 2.0 Could Be Key

Sadly, there were no VR-related surprises from the big console manufacturers at E3 this year. However, Microsoft's Kinect 2.0 could become a key virtual reality input device thanks to a rich set of features and substantially improved performance. Back when...
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