News
Tech Secrets Behind ‘Cosmonious High’s’ Cast of Interactive Characters
Cosmonious High contains 18 characters across six species all created by a team with zero dedicated animators. That means lots and lots of code to create realistic behaviors and Owlchemy-quality interactivity! The 'character system' in Cosmonious High is a...
‘The Last Clockwinder’ Review – So Much More Than Just Robots Picking Fruit
The Last Clockwinder is casual puzzle game that tasks you with building moving contraptions out of your own clones. While constructing complex factories essentially populated by just yourself is good fun, the game also excels in delivering a world that...
Niantic is Bringing Its Large-scale AR Positioning System to WebAR Too
This week Niantic announced Lightship VPS, a system designed to make possible accurate localization of AR devices at a large scale to enable location-based AR content that can also be persistent and multi-user. While the first implementation of the...
Unexpected Update Brings New Content to SteamVR Home
Valve released an update to SteamVR this week that unexpectedly added new content to SteamVR Home.
Valve has long been making small but helpful updates to SteamVR, but especially in the last year there hasn't been a particularly clear signal...
Lynx Secures $4M in Series A Funding, Aims to Become “European Champion of Mixed Reality”
Lynx, the French XR hardware startup known for crowdfunding the Lynx R-1 mixed reality headset, today announced it's secured $4 million in its Series A round, led by social VR platform Somnium Space.
Alongside Somnium Space, participants in the latest funding...
Pico Neo 3 Link Releases for €450 in Europe with Hopes of Competing with Quest 2
Pico Interactive primarily targets enterprise users outside of China, however now the company has taken a significant step into European consumer market, as it's officially launched its new Neo 3 variant there, Pico Neo 3 Link, which features both standalone...
Meta Research Explores a New Solution to One of VR’s Biggest Display Challenges
New research from Kent State University and Meta Reality Labs has demonstrated large dynamic focus liquid crystal lenses which could be used to create varifocal VR headsets.
Vergence-Accommodation Conflict in a Nutshell
In the VR R&D space, one of the hot...
Niantic Launches City-scale Visual Positioning System for Location-based, Multi-user AR
Niantic today launched its Lightship Visual Positioning System at its first developer summit. The system aims to form an underlying 3D map of the world so that AR devices can share the same frame of reference even on massive...
Magic Leap is Selling Its First AR Headset for Just $550
It looks like Magic Leap is holding a barn burner of a sale on its first AR headset, Magic Leap 1, as the one-time $2,300 device can now be had for $550.
As first reported by GMW3, Magic Leap appears to...
Catch Road to VR Co-founder Ben Lang on the Between Realities Podcast
Road to VR co-founder Ben Lang recently joined the crew of the Between Realities podcast.
Bringing more than a decade of experience in the XR industry as co-founder of Road to VR, Ben Lang joined hosts Alex VR and Skeeva on...
VR Roguelike ‘OUTLIER’ Cancelled Due to “overestimated demand”
Joy Way, the studio behind VR titles Stride and Against, announced it's abandoning development on its most recent PC VR title, Outlier, which hit early access on Steam in March.
The studio released a statement on Friday detailing the decision...
Qualcomm’s Latest AR Glasses Reference Design Drops the Tether, Keeps the Compute
Qualcomm has revealed its latest AR glasses reference design, which it offers up to other companies as a blueprint for building their own AR devices. The reference design, which gives us a strong hint at the specs and capabilities...
VR Attraction Zero Latency Ditches Backpack PCs in Favor of Vive Focus 3 & Wireless Rendering
Zero Latency, one of the longest running VR attractions in the out-of-home VR space, is dropping the backpack PCs that were once the backbone of the platform. Now the company says it's moving to standalone Vive Focus 3 headsets...
Sense Arena Secures $3M to Expand Ice Hockey VR Training Tools, Add New Sports
VR ice hockey training company Sense Arena announced that it's closed a $3 million investment round, something the startup says will be used to support continued development on its ice hockey training platform as well as expand to new...
Team-based Combat Game ‘World of Mechs’ Coming Exclusively to Quest 2 May 26th
A new squad-based online battle game called World of Mechs is coming exclusively to Meta Quest 2 on May 26th, and it's promising a bevy of mechs to pilot.
Developed by Studio 369 and funded by Meta's Grant Program, World of...



















