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Hack Makes ‘Google Earth VR’ Compatible With Rift and Touch

Google Earth VR was launched this week to great excitement, except to Rift users who found out that the game wouldn't work with their headset. Little more than a day later, a hack surfaced that adds compatibility for the...

Sony’s Richard Marks Expects Natural Voice Input to Play Major Role in VR’s Future

In a recent interview with Glixel, Dr. Richard Marks, head of Sony’s Magic Lab R&D team, talked about PSVR’s development history, social VR, and a possible holodeck-style future. He thinks voice input has unrealised potential, and could become the...

NextVR Raises $5 Million for Live VR Broadcast Tech, Content to Come Pre-loaded on Samsung Gear...

NextVR, formerly Next3D, have announced a $5 million funding round designed to grow the company and develop their virtual reality live-broadcast technology. The company has been working with Samsung on Gear VR since before the reveal, and its stereoscopic...

Daydream 2.0 Platform Update to Bring Major Improvements to All Daydream Devices

Daydream's 2.0 software update, called Daydream Euphrates, is going to bring along with it some major changes that are set to reach down to the core of the upcoming Android 'O' operating system. In a AR/VR press briefing, Google told...

Giroptic Launches $250 iO 360 Camera for iPhone

Giroptic, creator of the standalone '360cam', today announced the launch of the iO 360 camera which attaches to any Lightning-enabled iPhone or iPad. The Giroptic iO 360 camera for iPhone/iPad is available starting today for $250. With two counter-facing lenses,...

A Look at ‘Mobius’, the VR App that Raised Emergent VR $2.2 Million

Emergent is creating 'Mobius', an app and platform enabling users to capture and share VR experiences using existing smartphones. From a user standpoint, Mobius seems like a fairly typical 360 degree stitching app, like Photosynth or Photo Sphere (part of...

Oculus Cuts Price of Rift Sensors to $59

Alongside the $100 price cut of both Rift headset and Touch controllers, Oculus also permanently reduced the price of additional Sensors to $59. This is the first major price reduction for high-end PC VR hardware since launch. Oculus have applied...

Hands-on: ‘EVE: Valkyrie’ Groundrush Update Drops Daring Dogfights to Dangerous Altitudes

Fanfest is upon us again, CCP's yearly festival in Reykjavik for all things EVE Online, but to go along with the round table discussions and announcements surrounding the massive multiplayer universe is a new update to the studio's sci-fi VR arcade dogfighter...

Hands-on: Huawei VR is the First Third-party Daydream Headset

Frank He goes hands-on with Huawei's first Google Daydream compatible headset at CES 2017, one which takes cues from both the Samsung and Oculus engineered Gear VR and its closest stable mate, the Daydream View headset. Huawei’s Daydream compatible VR headset, into...

Why the Closure of Oculus Story Studio is Good News for VR Filmmakers

Oculus just officially announced that they'd be winding down Story Studio, the company's internal VR film studio which produced first-party VR shorts like Lost, Henry, and Dear Angelica. Along with the closure, the company also says they're earmarking $50 million to...

10 Samsung Gear VR Panoramas from Immersive Media’s 360 Video Player ‘im360VR’

Considering that Samsung Gear VR is yet to go on sale, the breadth of content announced thus far is impressive. One thing that is clear however, Samsung and Oculus clearly see this device as much as a video delivery...

Vive Strap Accessory with Flip-up Visor and PSVR-style Comfort Passes Crowdfunding Goal

https://youtu.be/OBhc4UhU8NM Florida based SynergyWiz is designing a third-party head-mount for the HTC Vive which uses a PSVR-stlye 'halo' mounting design for added comfort, and offers the much desired visor flip functionality. Among the three major headsets out there, not one offers what...

Hands-on: Panasonic’s 220 Degree VR Headset Uses Crazy Fused Lenses and 4 Screens

At CES 2017 Panasonic showed off a new VR headset prototype with a 220 degree FOV derived from four displays and a rather unique set of lenses. I was able to try the headset myself, and while it seemed...
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Hands-on: Oculus’ Wireless ‘Santa Cruz’ Prototype Makes Standalone Room-scale Tracking a Reality

On stage at Oculus Connect 2016, Facebook CEO Mark Zuckerberg teased that Oculus is developing a new, standalone, wireless VR headset with inside-out positional tracking. Following the keynote, I was whisked away behind closed doors to see the so-called...

Hands-on: Meta 2 Could Do for Augmented Reality What Rift DK1 Did for Virtual Reality

The Meta 2 development kit, made available for pre-order by the company today, isn't perfect. But then again neither was the Rift DK1, and it didn't need to be. It only needed to be good enough that just a...
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