News
VR Lens Lab Brings Prescription Lenses to Rift and Vive, Kickstarter Now Live
The makers of VR Cover and Gauss Eyewear today announced their newest crowdfunding project which aims to deliver specially-made prescription lens holders for the Oculus Rift and HTC Vive.
Much like their previous Gear VR lens campaign, VR Lens Lab has...
3dSunshine Will Let Gamers Edit Hit Games with VR
Steven Schkolne tells us why he's returning to his immersive creativity roots with his latest VR "passion project" 3dSunshine - a tool he says will let gamers edit and enhance their favourite games in virtual reality.
Steven Schkolne is a...
Hands-on: VideoStich Unveils ‘Orah 4i’, an All-in-One Livestreaming 4K 360 Camera
VideoStitch, the company behind the eponymous 360 post-production software suite, today announced their first 360 camera, the Orah 4i. The all-in-one solution aims to take the hassle out of creating 360 videos by automatically stitching and transmitting them live...
NVIDIA Demonstrates Experimental “Zero Latency” Display Running at 1,700Hz
At GTC 2016 this week, NVIDIA's Vice President of Graphics Research demonstrated a novel prototype display running at an incredibly high refresh rate, all but eliminating perceptible latency.
Update (4/6/16, 11:08AM PT): An earlier version of this story transposed '17,000Hz'...
Valve Proclaims “VR IS HERE” to Millions of Steam Users, New Vive Promo Focuses on Group-Play
Valve is pushing the HTC Vive in full force today—no surprise considering it's the official launch day of the SteamVR-compatible headset. Adding to proclamation that "VR is here," which is smack dab on Steam's front page that nearly tens of...
First Look: NVIDIA Reveals Iray VR for “Breakthrough Photoreal Virtual Reality”
NVIDIA at GTC 2016 today has announced Iray VR, a virtual reality adaptation of their Iray ray-tracing engine. The company says it enables "breakthrough photoreal". On stage CEO Jen-Hsun Huang showed a quick demo of the rendering technology in action.
Iray...
Watch NVIDIA’s GTC 2016 Opening Keynote Livestream at 9:00AM PT
It's GTC 2016 week and NVIDIA CEO Jen-Hsun Huang takes to the stage at 9:00AM for an opening keynote that will discuss how the GPU intersects artificial intelligence, autonomous vehicles, and virtual reality. Join us here for the livestream.
GTC...
HTC Vive Review: A Mesmerising VR Experience, if You Have the Space
We go hands on with Valve and HTC’s new room-scale virtual reality system the Vive and discover that with incredible VR experiences come great real estate requirements.
We’ve been reporting on virtual reality since 2011 here at Road to VR, and it’s...
4 Videos That Take You Inside Valve’s ‘The Lab’
The HTC Vive is here, and we're finally allowed to show you The Lab, Valve's Portal-themed playground of VR demos that gives you a beautifully cohesive tour of what's possible with room-scale VR. To get a better look at just what it had...
New ‘Fantastic Contraption’ Mixed-Reality Trailer Teases Twitch Chat Integration
Fantastic Contraption, a building game from Northway Games, is launching tomorrow alongside the HTC Vive, and you'd be forgiven if you're caught drooling over the newest peek into the studio's mixed reality gameplay teaser. We know we are.
Twitch streamers may have noticed...
Lenovo Jumps into VR with Enterprise VR Ready System Touting Two $5,000 GPUs
Lenovo revealed at the Nvidia GPU Technology Conference (GTC) their new line of Nvidia certified VR Ready computers, the company's next step in VR dedicated hardware. And if you're thinking of getting your hands on the new line of ThinkStations—the P910, P710, and P510—you...
GTC 2016 Highlight: NVIDIA to Explore Prototype Design of Next-gen VR & AR Headsets
At GTC 2016 next week, NVIDIA Research will take to the stage to explore "computational display" prototypes for next-generation fidelity and form-factors in VR and AR headsets.
David Luebke, NVIDIA's Vice President of Graphics Research, at GTC 2016 next week will...
GTC 2016 Highlight: Oculus to Detail the Creation of ‘Quill’ VR Illustration Tool
At Sundance earlier this year, Oculus Story Studio revealed Quill, an in-house production tool that uses the company's Touch controllers to create VR illustrations. At GTC 2016 next week the studio will explore the technical challenges faced while creating the program.
Quill...
HTC Launches Vive App on iOS to Keep You Connected While in VR
It's been known since early 2016 that HTC planned to integrate bluetooth into the Vive headset to allow your phone to talk to the headset while you're in VR, but we didn't know what platforms or specific functionality would...
Valve Now Prompting Rift Owners to Install SteamVR
Although Valve has buddied up with HTC to create the Vive as SteamVR's flagship headset, the company has made it clear that they want SteamVR to be headset agnostic. Now Steam is identifying Rift users and prompting them to install...




















