A little more than three months after the launch of Oculus Quest, the company’s first fully tracked mobile VR headset has 100 games & apps to call its own.

Though all under the same brand, the Oculus Quest, Rift, and Go headsets each have separate content libraries.

Rift has been available for more than three years and has hundreds of apps to its name; Oculus Go inherited the Gear VR library which means it also has hundreds of titles available. Quest, meanwhile, launched at the end of May with its own brand new content library totalling some 50 games and apps at the time.

In the three months since, the Quest content library has just about doubled, reaching 100 games and apps as of Tuesday.

Here’s a look at the 10 best rated paid Oculus Quest apps, and their prices:

Game User Reviews Price
Moss 4.855 $30
Racket: Nx 4.823 $20
Space Pirate Trainer 4.809 $15
Red Matter 4.794 $25
I Expect You To Die 4.786 $25
SUPERHOT VR 4.745 $25
Shadow Point 4.739 $20
Keep Talking and Nobody Explodes 4.723 $15
Virtual Virtual Reality 4.697 $15
Job Simulator 4.673 $20

Of note: only one of these titles was a new release for Quest (Shadow Point), all others were released previously on other VR platforms and ported to Quest. In fact, all of the other titles in the list were released in 2018 or earlier. The oldest title of the bunch is Keep Talking and Nobody Explodes which was first released with VR support on Gear VR in 2015.

Meanwhile, the very popular Beat Saber was just two places short of the top 10, but still holds a record of its own as Quest’s most reviewed title with 3,908 reviews at the time of writing.

The top rated Quest title, Moss is also the most expensive among the top 10, which have an average price of $21. Among all Quest apps, OrbutVR: Reborn and TOKYO CHRONOS are tried as the most expensive at $40.

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Before Quest launched, Oculus announced plans to curate the Quest content library more strictly than any of its previous headsets. Their hope was to increase the quality of the content available on the headset.

While that decision was met with some developer controversy over the walled-garden approach, Oculus has achieved its objective, at least as far as user reviews are concerned.

Road to VR analysis shows an average user review score of 4 out of 5 stars for Quest apps. That’s compared to an average of 3.6 out of 5 stars for the more than 850 Oculus Rift apps. While that doesn’t seem like a massive difference, it’s worth noting that 69% of the titles in the Quest store are rated 4 stars or higher, while the same is true for only 41% of Rift titles.

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  • CharlieSayNo

    As the owner of a PSVR and Rift CV1 it is little frustrating that so many of the releases are ports of existing titles that I have played before (but it makes sense as a good way for developers to find their feet with the new platform).

    However, in amongst these re-releases there are also several titles that feel like they have truly found their natural home on the Quest hardware. Best example for me is Pinball FX2 VR which I loved on the PSVR, but don’t play as much as I would like because of the “10 minute VR setup” barrier. With the Oculus Quest I can be playing a table within 30 seconds (about the same it would take to launch it up on the Switch).

    Either way, I am impressed with speed at which the Quest library is growing, and the upcoming Oculus Go emulation will add a lot of games that I am very keen to play that have not been on any other VR platforms (Smash Hit – oh yes!)

    • Yeah, I agree. It’s great that the library is growing, but I’d much rather know about unique, Quest only experiences. The only thing that keeps me from buying a Quest is that there is no point when all the games are just cut down ports of stuff I can play on my Index with superior graphics…

      • swimfan2007

        I can think of 2 reasons: Tetherless gaming and minimal barrier to entry. Now since you’re obviously someone who has another VR headset (and the computer/ps4 to run it), the barrier isn’t as high to you as to some. I have always seen the Quest as being the “Killer App” version of VR. Hell. My PARENTS (who were always against video games when I was growing up) absolutely LOVE the Quest. My dad has told me that when he retires he’s going to buy one to develop a new gaming hobby. That’s where I see the Quest’s market.

        For you though, the tetherless nature can’t be underestimated. It’s amazing to clean up a space in your house and play beat saber in less than 2 minutes of setup.

        • Alan Dail

          I don’t even play my PCVR anymore because of the tetherless gaming, larger play areas, easier to put on and start playing (never have to take off the headset and pull up windows on a TV to fix something).

      • Oferiko

        Racket: Nx is a fine example of a game that is a perfect fit for the Quest. It was ported from PCVR, but it was not cut down–the graphics are pretty much the same–and the lack of tethering does it wonder.

  • Tahl

    Ben, Very interesting article. I’m a recent Quest purchaser and a big fan and certainly think the quality of content is impressive. I’ve been looking for a way to find all the Quest content listed out with user review score and price kind of like how you have it for the top 10 in your article. Do you know of a way to view the entire library in that fashion? (another data column that would be fun and useful, at least to me, would be release date). I have been looking online for a Quest database like that but haven’t found one yet. Any ideas?

    • benz145

      Oculus doesn’t offer a place to sort all apps by review score sadly. However, you can see all apps in one place here, and sort them by price and release date at least:

      https://www.oculus.com/experiences/quest/section/1888816384764129#/?_k=7s4i65

      • Counting these, I only get to 95. Maybe that’s a country issue, although my storefront is set to US.

        • Rogue Transfer

          If you subtract the duplicate entries for demos of full apps, there are only 91 individual apps.

        • benz145

          More likely it’s a loading issue — you have to keep scrolling down the page to load all entries (and sometimes it may stall on the load). I’m currently looking at 105 entries total, and exactly 100 if you subtract demos.

  • amazzy

    I believe we’ll start to see an acceleration of AAA new titles for the Quest, now that Vulkan support is added/being added to Unreal and Unity, it will be much easier for devs to support higher end graphics across platforms, I think right now it’s just much easier to port older titles because they are generally less demanding anyway

  • Zbyszek

    No Beat Saber? Super Hot and Moss are amazing. Shadow Point – I didn’t like it that much. Maybe for children?