Eye-tracking is a Game Changer for XR That Goes Far Beyond Foveated Rendering

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Photo by Road to VR

Eye-tracking—the ability to quickly and precisely measure the direction a user is looking while inside of a VR headset—is often talked about within the context of foveated rendering, and how it could reduce the performance requirements of XR headsets. And while foveated rendering is an exciting use-case for eye-tracking in AR and VR headsets, eye-tracking stands to bring much more to the table.

New Promo Video Suggests Standalone ‘Asgard’s Wrath’ Game Coming to Quest

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Image courtesy Sanzaru Games

Meta is putting on its Quest Gaming Showcase in June, and while we’re not certain what standalone goodies the company has in store, a promo video seems to suggest we’ll be getting something from the universe of hit Rift exclusive Asgard’s Wrath (2019).

Meta to Host Quest Gaming Showcase Just Days Ahead of Rumored Apple Headset Announcement

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Meta announced its third annual Quest Gaming Showcase is arriving next month, coming only a few days before Apple’s rumored XR headset announcement at Worldwide Developers Conference (WWDC).

Visually Stunning Adventure ‘Hubris’ is Coming to PSVR 2 Soon, Promising Much Needed Improvements

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Image courtesy Cyborn B.V.

Cyborn is bringing Hubris (2022), the sci-fi adventure for PC VR headsets, to PSVR 2 this month, promising a host of improvements we hope will buff out more than a few dull spots in the otherwise visually impressive game.

Skateboarding Sim ‘VR Skater’ Aims to Stick the Landing on June PSVR 2 Launch, Trailer Here

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Image courtesy Deficit Games, Perp Games

VR Skater, the skateboarding sim for PC VR headsets, is hitting the launch ramp for a June 21st landing on PSVR 2.

Popular Quest 2 PC Streaming Software Adds ‘Super Resolution’ Feature for Enhanced Visuals

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Image courtesy Meta

Virtual Desktop has collaborated with Qualcomm to integrate the company’s Snapdragon Game Super Resolution, a software enhancement squarely targeted at increasing the wireless streaming quality and latency of PC visuals to Quest 2 and Pico devices.

Meta Reaffirms Commitment to Metaverse Vision, Has No Plans to Slow Billions in Reality Labs Investments

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Image courtesy Meta, Mark Zuckerberg

Meta announced its latest quarterly results, revealing that the company’s Reality Labs metaverse division is again reporting a loss of nearly $4 billion. The bright side? Meta’s still investing billions into XR, and it’s not showing any signs of stopping.

One of VR’s Smartest Room-scale Games Finally Comes to Quest 2

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Image courtesy Rune Skovbo Johansen

Room-scale puzzle Eye of the Temple (2021) is available on Quest 2 starting today, bringing one of VR’s most clever room-scale experiences to a platform where it probably makes the most sense.

‘Propagation VR’ Sequel Coming to Quest & SteamVR Next Week, Gameplay Trailer Here

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Image courtesy WanadevStudio

Propagation VR (2020), the VR survival horror game for PC VR headsets, is getting a sequel called Propagation: Paradise Hotel, and it’s coming next week.

High End Camera Maker Takes Its First Step into Consumer VR Software

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Image courtesy Canon

First unveiled at CES 2022 early last year, Canon has now taken its first step into consumer VR software with Kokomo, its fledgling social VR platform. Compared to more full-featured collaboration apps, Kokomo isn’t there yet, but it’s a start in a new direction for Canon, which up until now has been mostly focused on XR hardware aimed at enterprise.

This ‘Skyrim VR’ Mod Shows How AI Can Take VR Immersion to the Next Level

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Image courtesy Game Rant

ChatGPT isn’t perfect, but the popular AI chatbot’s access to large language models (LLM) means it can do a lot of things you might not expect, like give all of Tamriel’s NPC inhabitants the ability to hold natural conversations and answer questions about the iconic fantasy world. Uncanny, yes. But it’s a prescient look at how games might one day use AI to reach new heights in immersion.

Magic Leap 2 Now Supports OpenXR, Strengthening Industry Against Potential Apple Upheaval

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Image courtesy Magic Leap

Though delayed from its commitment last year, Magic Leap today announced that ML2 now fully supports OpenXR. The timing might have something to do with Apple’s looming entrance into the XR space.

Whether Hit or Flop, Apple’s Entrance Will Be a Pivotal Moment for XR

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Apple Pacific Centre in Vancouver, Canada | Image courtesy Apple

If the avalanche of recent reports can indicate anything at all, it seems Apple is entering the VR/AR headset market fairly soon, bringing along with it the most inflated expectations the industry has ever seen. It’s probably going to be expensive, but whether it flops or becomes a big hit, the mere existence of Apple in the space is set to change a lot about how things are done.

SenseGlove Raises €3.25M in Series A Funding Round to Advance VR Haptic Gloves

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Image courtesy SenseGlove

SenseGlove, a Netherlands-based creator of XR haptic gloves, has secured €3.25 million (~$3.5 million) in a series A funding round, something the company says will be used to accelerate its enterprise-focused SenseGlove Nova haptic gloves.

Take a Trip Aboard the ISS in Latest VR Film From Lauded Immersive Filmmakers Felix & Paul

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Images courtesy Felix & Paul Studios

Felix & Paul, the studio known for its pioneering work in creating cinematic immersive films, is set to release the first installment in a new VR trilogy shot from the International Space Station (ISS), which is slated to offer stunning views of Earth from low orbit.

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