Social VR App ‘Rec Room’ Raises $100M Financing, Now at $1.25B Valuation

9
Image courtesy Rec Room

Rec Room, the social VR platform, announced it has secured a $100 million financing round, bringing the company’s valuation to $1.25 billion. This makes it one of the most valuable VR companies outside of platform holders Facebook, Valve, and HTC.

‘Half-Life: Alyx’ Sees Best Sale Yet in Celebration of First Anniversary

20
Half-Life: Alyx (2020) | Image courtesy Valve

Now through March 31st you can pick up Half-Life: Alyx on sale at a 40% discount in celebration of the game’s one year anniversary.

AppliedVR Secures $29M Funding to Pursue FDA Approval for VR Pain Management Tech

0
Image courtesy AppliedVR

AppliedVR, a virtual reality pain management startup, today announced it has secured $29 million in funding, something it aims to use in pursuit of FDA approval for its cognitive behavioral therapy-based pain management tech.

Nintendo Partners With Niantic for Multiple New AR Games, Starting This Year with ‘Pikmin’

21
Image courtesy Niantic

Nintendo and Niantic have announced a partnership to jointly develop new AR games based on Nintendo franchises. The first game will be based on the Pikmin series, and be “built on Niantic’s real-world AR technology,” which has most famously been used for Pokémon Go.

You Can Now Photoshop the World in Real-time With AR on an iPhone

9

WarpAR is a free iOS app from developer Matt Bierner which lets you use Photoshop-like liquify tools to dynamically modify the world through AR. More than just a cool tech demo, it also helps us imagine what the future might be like when our physical reality becomes increasingly subject to digital whims.

You Can Now Demo ‘Synth Riders’ for Free on Quest via App Lab

2
Image courtesy Kluge Interactive

Now that Facebook has released App Lab, its unmoderated outlet for Quest apps, more studios are taking advantage of the ability to easily publish their demos for direct download, and Synth Riders just joined its ranks.

Gamescom 2021 is Moving Forward with Plans for Hybrid Event

4
Image courtesy Verband der deutschen Games-Branche

Like a majority of in-person events, Gamescom was cancelled last year due to the COVID-19 pandemic, or rather held entirely online—however you want to slice it. Now event organizers say it will be held as a “hybrid event” this August, offering up its massive halls to press, industry and even private visitors.

Sony is an Official Supporter of OpenXR But Hasn’t Committed to a PSVR Implementation

6
PSVR & PS Move controllers | Image courtesy PlayStation

Despite being among the early supporters of the OpenXR consortium—the industry group building the open standard for XR devices—Sony so far seems to have avoided making a specific commitment to implement OpenXR on PSVR or its next-gen headset.

Newly Published Valve Patent Envisions Wireless & Standalone Versions of Index, New Head-mounts

66
Image courtesy Valve

A newly published patent granted to Valve envisions new Index headsets that could be wireless or standalone, and include new head-mounts for improved ergonomics.

Facebook Gives Sneak Peek of New Avatar System for Quest, Watch It Here

19
Image courtesy Facebook, SXSW

At the all-digital version of SXSW 2021 today, Facebook’s Mark Rabkin, VP of Oculus, showed off an upcoming new version of its avatar system on Quest.

‘Beat Saber’ OST 4 Music Pack Releases for Free Today, Track List Here

9
Image courtesy Meta

Beat Saber, the block-slashing rhythm game, is getting its fourth original sound track (OST) installation today, coming to all supported platforms for free.

Pimax “8K” X Update Enables 90Hz Refresh Rate With Max Resolution on GeForce 30-series GPUs

36
Image courtesy Pimax

Pimax’s top of the line offering, the “8K” X headset, originally shipped with a max refresh rate of 75Hz for its native resolution mode. Today the company is releasing a beta update which pushes that up to 90Hz. The company says it worked with NVIDIA to overcome prior “bandwidth limitations” to enable the higher refresh rate on most GeForce RTX 30-series GPUs.

Facebook Reveals Latest Wrist-worn Prototypes for XR Input & Haptics

12

Facebook today revealed some of its latest research and vision for a wrist-worn input device that the company expects to form the basis of AR and VR interactions and haptics in the future. The device, still in a research prototype phase, senses electrical signals in the user’s arm to detect intentional inputs. In addition to functioning as a simple ‘button’ input, the company says the device can even enable accurate, keyboard-less typing, and more.

Sony Unveils Next-gen VR Motion Controller for PS5

55
Next-gen PSVR controllers | Image courtesy Sony

In preparation for the reveal of its next VR headset, Sony today gave a first look at its next-gen VR controller for use with PS5, something that appears very similar to Oculus’ Touch controller.

Facebook’s Rubin: ‘The trajectory is clear, we’re going to get to AAA VR games’

71
Image courtesy GDC Showcase

Speaking on a panel at the online GDC Showcase today, Facebook’s VP of Play, Jason Rubin, and Facebook Reality Labs’ VP of Content, Mike Verdu, furthered the company’s bullish outlook on Quest. The duo claimed that the platform is very near to being a sustainable developer ecosystem, and that the data shows a clear trajectory in which VR will eventually reach ‘AAA’ scale.

39,929FansLike
13,574FollowersFollow
66,541FollowersFollow
27,800SubscribersSubscribe

Latest Headlines

Features & Reviews