AT&T and Magic Leap Partnership is All About 5G, While Selling a $2,300 Headset Without It

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Image courtesy AT&T, Magic Leap

AT&T and Magic Leap formed a partnership last year which looked a lot like the one between Cingular (now merged with AT&T) and Apple which led to the launch of iPhone. The idea was that the iPhone was an all new mobile computing device that needed a next-gen network which only Cingular could provide; the iPhone first launched exclusive to the Cingular network. AT&T and Magic Leap are pitching a similar marketing message involving Magic Leap One and 5G, and have begun exclusively selling the headset in select AT&T stores… but the whole thing falls flat upon the realization that the headset doesn’t actually have any 5G hardware.

How to Fix ‘Beat Saber’ Custom Songs and Mods After an Update

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Image courtesy Beat Games

Since the mods that enabled custom songs in Beat Saber are unofficial and community-made, they often break when there is an update to the game, causing custom songs to disappear. This guide will show you how to fix custom songs on Beat Saber after an update along with other mods. If you’ve never installed custom songs in the first place, follow this guide instead.

‘Firmament’ Kickstarter Heads Towards Halfway Mark with Less Than 3 Weeks Left

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Image courtesy Cyan

Cyan, the studio behind genre-defining puzzle classics Myst (1993) and Riven (1997), launched a Kickstarter campaign for their upcoming VR puzzle game Firmament. While the campaign initially rushed out of the gate by garnering over 25% of funding in the first two days of going live on March 26th, it appears the momentum has slowed somewhat as it hovers around the halfway mark.

‘Beat Saber’ Tops the Charts Again as PSVR’s Most Downloaded Game in March

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Image courtesy Meta

The immensely popular block-slashing rhythm game Beat Saber (2018) reigns supreme once again as the most downloaded PSVR last month.

New ‘Boneworks’ Gameplay Video Shows off Physics-based Combat

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Boneworks is on a mission to redefine VR gameplay with a highly simulated approach to movement, interaction, and combat. Today developer Stress Level Zero showed off one of the game’s first levels in a new video.

VR Locomotion Controller ‘3DRudder’ for PSVR Delayed Until June, Priced at $120

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Image courtesy 3DRudder

3DRudder, the foot-controlled VR locomotion peripheral, has been officially available for PC VR users for around two years now, although the Marseille, France-based company has been working in the meantime to refine their design and also bring it to PSVR too. Now the company has stated that the PSVR version, which was originally intended to launch this month, is delayed until June.

Latest Oculus Update Brings Hidden Rift S Tutorial App

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Oculus Rift S doesn’t have a launch date yet, although it seems the most recent Oculus software update has brought along with it a few day-one essentials for prospective Rift S owners. Digging through files that came along with the latest update, we found the new Rift S Touch tutorial that you can play through even if you don’t have a Rift S just yet.

Oculus Launches ASW 2.0 with Positional Timewarp to Reduce Latency, Improve Performance

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Image courtesy Oculus

Oculus today released ASW 2.0, an upgrade to the company’s ‘Asynchronous Spacewarp’ technology which is designed to smooth out the visuals inside the headset to compensate for performance fluctuations and to keep latency low for a comfortable experience.

[Update] ModSaber is No More, New ‘Beat Saber’ Mod Solution Now Available

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Image courtesy Meta

Mods that enable custom songs in Beat Saber are unofficial and community-made, so every time the game is updated, mods inevitably break—that’s the same song and dance users have dealt with for some time (and probably will well into the future). Now, it appears ModSaber, the game’s most popular mod repository, has gone offline for good, effectively killing the associated ModSaber Installer in the process.

Here’s Every Game With Support for PSVR Aim

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Sony’s PSVR Aim controller launched back in 2017 with Farpoint, but has since grown to support nearly two dozen games in total. Here’s a handy list of every game with support for PSVR Aim.

Oculus Brings More Lifelike Avatars to Rift & Go in ‘Expressive Avatars’ Update

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Image courtesy Oculus

Oculus is today launching their ‘Expressive Avatars’ update on Rift and mobile VR; it’s a significant step up in realism thanks to a few additions including cleverly simulated eye models, lipsync, and even microexpressions. If you’re also hurting for more hairstyles, clothes, and accessories, you might want to pop into your headset at some point today to check it all out once the update is live.

Hands-on: Oculus Quest is Ready and Able to Handle ‘Beat Saber’s’ Highest Difficulty

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Based on images courtesy Beat Games, Meta

Beyond being a great VR game, Beat Saber has inadvertently turned out to be an excellent benchmark of controller tracking performance, and thus a great test for the upcoming Oculus Quest standalone headset, the first from the company to feature inside-out tracking. Having played Beat Saber’s highest difficulty (Expert+) on Quest, I’m now confident that it’s up to the task.

New Multiplayer ‘Star Trek’ VR Game Rolls Out to Dave & Buster’s Nationwide

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Image courtesy VRStudios

Star Trek makes a great basis for multiplayer VR—Star Trek: Bridge Crew proved that much when it launched for consumers back in 2017. If you’ve got a Dave & Buster’s nearby, starting today you’ll be able to jump into an all new take on Star Trek multiplayer madness with Star Trek: Dark Remnant, a Dave & Buster’s exclusive.

‘Concrete Genie’ to Launch with 2 PSVR Modes This Year

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Image courtesy Pixelopus

Pixelopus announced their next game, Concrete Genie, way back at Paris Games Week in 2017. Now, the studio says two separate PSVR modes are coming to the PlayStation exclusive game at launch, which is set for later this fall.

Hands-on: ‘No Man’s Sky’ in VR Promises a Galaxy Full of Possibilities, with Friends

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Image courtesy Hello Games

After years of requests, No Man’s Sky is coming to VR this Summer. With a massive procedurally generated galaxy to explore and a range of ways to play, the scale of No Man’s Sky is something that hasn’t yet been seen in VR, while the ability to play with both VR and non-VR friends means there will be no shortage of people to explore with. I recently got to play No Man’s Sky in VR for the first time a came away with a feeling of immense possibilities in its huge world.

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