Oculus Halloween Sale Brings Discount Pricing on Bundles, Daily Deals & More

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Image courtesy Oculus

Oculus is back again this year with another Halloween Sale, a spooky time of the year for discounts on games for Rift, Oculus Go, and Gear VR.

New Valve Data Gives Fresh Insight into Number of VR Headsets Used on Steam

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Image courtesy Valve

During Melbourne Games Week this week, Valve revealed a fresh set of official figures about it’s user population on Steam. Mashing up the figures with Valve’s monthly Steam Survey data gives us fresh insight into the number of VR headsets currently in use on on the platform.

‘Seeking Dawn’ to Get Free-to-Play Edition Next Week with Spooky Halloween Theme

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Image courtesy Multiverse Entertainment

Multiverse Entertainment announced that Seeking Dawn (2018), the multiplayer sci-fi shooter adventure, is heading to Steam and the Oculus Store with a new free to play edition on November 1st.

Fantasy Spell-caster ‘Runes: The Forgotten Path’ to Launch on Vive & Rift Next Month

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Runes: The Forgotten Path is a single-player fantasy spell-caster from StormBorn Studio that puts you in the magical garb of a renegade wizard fighting for survival. Now after more than three years in development, the studio has finally announced that Runes is heading to Oculus Rift and HTC Vive on November 14th.

‘Land of Amara’ Aims to Deliver ‘Stardew Valley’ Style Gameplay in VR

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Land of Amara is an in-development VR farm simulator from PawStampStudio that aims to deliver the sort of do-it-yourself farming seen in games such as Harvest Moon, Animal Crossing, and Stardew Valley.

‘Scraper: First Strike’ to Arrive on Rift, Vive & Windows VR Next Month, PSVR in December

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Image courtesy Labrodex Studios

Labrodex Studios, a Long Island-based VR/AR studio, today announced the first episode of their upcoming VR shooter, Scraper: First Strike, now has official launch dates for all major VR headsets.

Oculus Now Lets You Record Abusive Behavior on Go & Gear VR

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Image courtesy Oculus

Oculus released an update yesterday that brought screen casting to its standalone VR headset, Oculus Go. In a measure to increase user safety on the platform, the company also launched a new security feature which now lets you to send video reports to their Safety Center when others have broken the company’s code of conduct.

‘Marvel Powers United VR’ Update Shakes Up Gameplay With New Enemies, Objectives, and More

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Image courtesy Marvel, Oculus

Marvel Powers United VR today received its second patch which aims to shake up gameplay with new enemy types, objectives, and more. Oculus also offered a brief preview of an upcoming third patch which will introduce a consequential new objective.

Survival-Horror Game ‘SYREN’ Coming to PSVR November 6th, New Trailer Here

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HammerheadVR, the studio behind SYREN (2017), today announced the single-player VR survival-horror game is coming to PSVR soon.

‘Crazy Machines VR’ Lets You Make Wild Rube Goldberg-inspired Creations

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Crazy Machines VR, a unique puzzle game from publisher Wild River and developer FAKT Software, launched today on Steam for all major PC VR headsets.

vTime Opens New US Office Led by Former Gartner Research VP Brian Blau

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Image courtesy vTime

vTime, the company behind the titular social VR app, today announced the studio is making a strategic expansion into North America with the opening of its San Francisco office. Brian Blau, former Research Vice President at Gartner, has been tapped to run vTime’s US office, and joins the executive team to “develop strategic partnerships and further expansion opportunities, as well as manage and build out the US-based team.”

China’s Jiangxi Province Promises to Invest $460 Million in AR/VR

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Image courtesy Tipatat Chennavasin

Aiming to become a hub for AR and VR development, the government of China’s Jiangxi province says it plans to raise funds totalling $460 million to be invested into AR and VR companies.

Oculus Patents Wireless Relay Tech for VR Headsets

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In a patent issued this week to Oculus, the company describes a wireless relay system designed to prevent loss of signal even when a user is out of range of the primary transmitter and receiver.

Oculus Brings Screen Casting to Oculus Go

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Image courtesy Oculus

Outside of the initial setup process, you don’t really need a smartphone to run Oculus Go—after all, it’s a standalone headset for a reason. And while Oculus today rolled out screen casting on Go, you may rethink that decision to leave your phone in your pocket when you show off your shiny new headset at Thanksgiving next month.

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