JDI is Developing a 1,001 PPI High Pixel Density LCD for VR Headsets

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The Oculus Rift CV1 display | Photo courtesy iFixit (CC BY-NC-SA 3.0)

Japan Display Inc. (JDI), a display conglomerate created by Sony, Toshiba, and Hitachi, today announced the development of a high pixel density, 3.25-inch 1001ppi LCD created specifically for VR headsets.

‘Rick and Morty VR’ Tops the Charts for Most Downloaded PSVR Game in April

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Image courtesy Adult Swim Games

Rick and Morty: Virtual Rick-ality (2017) seems to have done well enough to rate it the number one most downloaded game this past month on PSVR, beating out the VR stalwarts Job Simulator (2016) and Superhot VR (2017).

Soviet Retrofuture Adventure ‘Red Matter’ to Launch This Month on Rift

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When we saw Red Matter at a Oculus Connect 4 last year, we were immediately taken in by the adventure puzzle’s wonderfully weird, retrofuturistic vibe. Now, Madrid-based studio Vertical Robot tells us pre-orders are open today for Red Matter, with launch coming later this month on Rift.

Standing VR Motion Controller Platform ‘Alto100’ Campaign Hits Indiegogo

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Image courtesy Visospace

Visospace, a Sydney, Australia-based team of engineers, recently launched their standing VR motion controller platform Alto100 crowdfunding campaign on Indiegogo in effort to tempt developers, beta testers, and early adopters to a unique style of locomoting through VR games and experiences.

Play Racing Simulator ‘Project CARS’ for Free This Weekend on Rift

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Image courtesy Slightly Mad Studios

In lieu of downloadable demos, Oculus has been offering free access weekends to select games to show off what VR multiplayer is all about. Up this weekend is Project CARS (2015), the VR racing simulator from Slightly Mad Studio that puts you in the driver’s seat of everything from go-karts to some of the most expensive (and therefore inaccessible) super cars the world has ever seen.

Google Confirms Chrome is Coming to Standalone Daydream Headsets

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The Lenovo Mirage Solo, the first standalone Daydream headset, launched just last week. In our review we noted it odd that the headset didn’t have access to a VR web browser. But that’s soon to change, as Google has now confirmed that Chrome is on its way to standalone Daydream headsets.

‘Star Trek: Bridge Crew’ Expansion to Bring TNG’s Enterprise-D, Romulans, Borg, and More

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Image courtesy Ubisoft

Don’t abandon ship just yet, because Ubisoft is pushing out its first DLC for Star Trek: Bridge Crew (2017). If you’re a TNG fan, now is probably the time to toss out the synthehol and crack that hidden bottle of Romulan Ale in celebration.

‘Budget Cuts’ Sees Two Week Delay, Now Launching May 31st

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Image courtesy Neat Corp

Two years in the making, Budget Cuts has remained almost completely off the radar after briefly surfacing back in 2016, but this week at GDC 2018 the game has reemerged with fresh details, including a May 31st release date, which, for this promising title, still manages to feel like an eternity away.

Google ‘Tour Creator’ Lets You Build VR Tours Using Streetview & Your Own 360 Photos

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Image courtesy Google

Google today launched Tour Creator, a web-based tool that lets you easily build a VR ‘tour’ using imagery from Google Street View and even your own 360 photos. The company released the tool as a part of Teacher Appreciation Week, showcasing it in rural communities in across the US.

This Custom ‘Beat Saber’ Level on Expert Turns DragonForce up to Eleven

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Image courtesy Beat Games

Since indie developers Hyperbolic Magnetism endorsed a few community-made level editors for their hit VR rhythm game Beat Saber (2018), people have been adding their own tracks to the lightsaber-wielding slicefest; it’s not only let creators up the difficulty, but also made it possible to make the game’s overall flow even more frenetic.

Microsoft Store to Lead Industry in Revenue Share to non-Game VR App Devs

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Later this year, Microsoft is increasing the cut developers earn when publishing on the Microsoft Store. The raise in revenue share is slated to affect developers of non-gaming apps, amounting to between 85-95 % of revenue going to the creator of the application depending on how customers find the content.

Report: Samsung & Microsoft Boost “MR” Partnership, Samsung Builds Wireless AR/VR Headset

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Images courtesy Samsung & Microsoft

Samsung appears to be making a strategic partnership with Microsoft as it produces what Korean Times reports is a “powerful cordless headset that supports both augmented reality (AR) and virtual reality (VR).” The headset is said to make use of Microsoft’s “Mixed Reality” platform, and to make its debut at Berlin’s IFA technology fair in late August.

Google to Support Multi-user Shared AR Apps with ‘Cloud Anchors’ in ARCore

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Image courtesy Google

Today at Google I/O 2018, Google announced upgrades to its ARCore augmented reality technology, including a new feature called Cloud Anchors which will let developers create multi-user applications where devices can share an augmented environment.

Google Teases AR Maps Integration to Help You Navigate By Sight

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Image courtesy Google

Aparna Chennapragada, VP of Product for AR/VR at Google, took to the stage at Google’s I/O developer conference today to tease some of the work the company is doing to integrate augmented reality into Google Maps.

Matt Miesnieks on the State of the AR Ecosystem

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Photo by Road to VR

matt-miesnieksMatt Miesnieks is creating an AR cloud with 6D.AI, which aims to “synchronize 3D computer vision data across devices, time and space” in order to enable “persistent content, occlusion, and real-time shared experiences.” Miesnieks has founded a number of AR startups including Dekko, and he’s also a partner with the early-stage AR fund Super Ventures. I had a chance to catch up with Miesnieks back in October 2017 after the Google Pixel 2 announcement to get an update on the state of the AR industry.

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