Using VR to Diagnose and Treat Concussions with SyncThink

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Dan-BeelerThe process of diagnosing a concussion is largely a subjective process of variations of attention, focus, and balance, which means that the existing self-reporting methods are unreliable and easily gamed. Using foundational research from military research, SyncThink has created a portable concussion diagnostic tool that uses a tablet and either a Gear VR or Oculus Rift DK2 fitted with an SMI eye tracker. They claim to be able to objectively detect symptoms of a concussion within 60 seconds through subtle variations of attention and an impaired ability to make predictions of a moving dot within VR. I had a chance to catch up with SyncThink CTO Dan Beeler at TechCrunch Disrupt SF in September 2016 to talk about the science and technology behind their EYE-SYNC product.

Watch: ‘Ancient Amuletor’ Brings Multiplayer VR Tower Defence to PSVR, Launches 27th June

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Tower defence title Ancient Amuletor from TiGames is launching for PlayStation VR tomorrow sporting multiplayer co-op and an adorable art style. Here’s a look at the launch trailer.

‘Vive N Chill’ is a Cooling Solution for HTC Vive Users With Sweaty VR Faces

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ViveNchill is a new bolt-on cooling system comprising two angled fans that the creators claim will banish foggy, sweaty headset issues for good.

Hands-on: ‘Fallout 4 VR’ Shows Improvements, but I’m Still Not Sold

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Photo courtesy Bethesda

Entering the Wasteland, sneaking up on a group of raiders and shooting them down with guns in your own two hands, tossing back a Nuka-Cola, hanging out with Dogmeat; these are some the things that get fans excited about playing Fallout 4 VR. And in case you’ve been cryogenically frozen in a nuclear bunker this past year, you should know Fallout 4 (2015) is coming to HTC Vive―that and Bethesda demoed an updated build at this year’s E3, showing off an improved UI that should address some worries about porting the flatscreen game to VR headsets.

Video: Watch Valve’s New ‘Knuckles’ VR Controller in Action

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Knuckles, Valve’s unique VR motion controller, is already in the hands of select developers who are no doubt designing ways to use the controller’s 5-finger tracking. In the video published by Zulubo Productions, we get a better look at just what Knuckles can do.

‘Echo Arena’ Free Beta Weekend is Live – Competitive Zero-G Multiplayer

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Echo Arena | Image courtesy Ready at Dawn

At E3 this month we learned that the intriguing multiplayer mode of Lone Echo will be spun out into its own game called Echo Arena. While both Lone Echo and Echo Arena launch on July 20th, the latter is in open beta for this weekend only, available now.

Limited Time: Save $50 on HTC Vive, Get $50 Steam Credit & ‘Star Trek Bridge Crew’

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As part of the Steam Summer Sale, HTC is offering a rare $50 discount on the Vive headset, along with a $50 Steam gift card to capitalize on VR deals during the sale. The bundle also includes the recently released Star Trek: Bridge Crew, and two older VR games.

‘The SoulKeeper VR’ Gets August 15th Early Access Release Date, New Trailer

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Since our preview with the graphically impressive VR RPG The SoulKeeper VR back in April, we’ve been looking forward to the launch of the game. Developer HELM Systems has finally announced that the game will launch in Early Access on August 15th, and have a new trailer to accompany the announcement (heading this article).

Google to Bring 3D 180 ‘Point-and-Shoot’ Cameras to Vloggers this Winter

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image courtesy Lenovo

To fit alongside the company’ Daydream mobile VR platform, Google is partnering with Lenovo, LG, and YI Technology to create a new class of 180 cameras. Called VR180, the point-and-shoot video cameras create stereoscopic 180 video that can be uploaded or livestreamed to YouTube, and viewed on VR headsets.

Facebook Fights to Prevent Oculus Rift Sales Ban

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Based on a photo courtesy Dallas News

In February, ZeniMax filed an injunction to request the worldwide blocking of sales of products that use Oculus software, which includes both Rift and Gear VR hardware, following a recent high-profile court case against Facebook/Oculus. According to a Bloomberg report, the hearing was held on Tuesday, where Oculus’ lawyers fought the ban, which has so far not seen a ruling.

YouTube VR Creator Lab to Mentor and Fund Creators up to $40K

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On August 7th 2017, YouTube Space LA hosts the beginning of the VR Creator Lab, a 3-month program to assist content creators in producing “original and experimental” 360-degree videos. Along with regular mentoring and advanced education from leading VR instructors, participants will receive $30K–$40K in funding toward the VR video production projects.

Hands-on: IBM Watson Brings Voice Commands to ‘Star Trek: Bridge Crew’

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IBM Watson, the artificial intelligence platform designed to understand natural language, today launched support for Star Trek: Bridge Crew (2017) across PSVR, Oculus Rift and HTC Vive.

Valve Reveals More Detail on ‘Knuckles’ Motion Controllers

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image courtesy Valve

Valve has lifted the veil somewhat on its Knuckles controllers, first revealed as a prototype last October at the company’s annual Steam Dev Days conference. In a blog post today, Valve showed off some specs of the Knuckles dev kit alongside a button-map of the device, revealing the controllers will have multiple capacitive sensors to allow for some basic 5-finger tracking.

This Flexible Thermoelectric Skin Has Made Me a Believer in Thermal Haptics for VR

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Photo courtesy TEGway

Korea-based TEGway is developing ThermoReal, a thermoelectric array which can generate heat and cold with impressively low latency. The flexible nature of ThermoReal could make it suitable for integration into VR controllers, gloves, and more.

Dungeons & Dragons ‘Dungeon Chess’ Comes to Oculus Rift and Gear VR

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image courtesy Experiment 7

Dungeon Chess, described as “the first official Dungeons & Dragons-themed Gear VR Game”, is now available on both Samsung’s mobile VR platform and the Oculus Rift. The title combines classic chess gameplay with iconic D&D creature designs and suitably atmospheric environments.

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